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Do not delete windows on unmap
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parent
940dca6c0a
commit
09fbb1e41a
1 changed files with 4 additions and 10 deletions
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@ -151,23 +151,17 @@ void Events::eventUnmapWindow(xcb_generic_event_t* event) {
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RETURNIFBAR;
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Debug::log(LOG, "Unmap called on " + std::to_string(E->window));
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const auto PCLOSEDWINDOW = g_pWindowManager->getWindowFromDrawable(E->window);
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if (!PCLOSEDWINDOW)
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if (!PCLOSEDWINDOW) {
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Debug::log(LOG, "Unmap called on an invalid window: " + std::to_string(E->window));
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return; // bullshit window?
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}
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if (PCLOSEDWINDOW->getIsFloating())
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g_pWindowManager->moveWindowToUnmapped(E->window); // If it's floating, just unmap it.
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else
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g_pWindowManager->closeWindowAllChecks(E->window);
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Debug::log(LOG, "Unmap called on " + std::to_string(E->window) + " -> " + PCLOSEDWINDOW->getName());
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// refocus on new window
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g_pWindowManager->refocusWindowOnClosed();
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// EWMH
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EWMH::updateClientList();
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}
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CWindow* Events::remapFloatingWindow(int windowID, int forcemonitor) {
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