mirror of
https://github.com/hyprwm/Hypr.git
synced 2024-12-24 02:19:49 +01:00
Added move to workspace and fixed floating windows being wonky a bit
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parent
5361f29304
commit
1e4b54f3f0
9 changed files with 85 additions and 13 deletions
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@ -29,7 +29,7 @@ Hypr is a Linux tiling window manager for Xorg. It's written in XCB with modern
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- [ ] Replace default X11 cursor with the pointer
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- [x] Fix ghost windows once and for all
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- [ ] Fix windows minimizing themselves to tray not being able to come back without pkill
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- [ ] Moving windows between workspaces without floating
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- [x] Moving windows between workspaces without floating
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- [x] EWMH ~ Basic, idk if i'll add more.
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- [ ] Docks / Fullscreen Apps etc. auto-detection
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- [ ] Fix animation flicker (if possible)
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@ -45,4 +45,14 @@ bind=SUPER,7,workspace,7
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bind=SUPER,8,workspace,8
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bind=SUPER,9,workspace,9
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bind=SUPERSHIFT,1,movetoworkspace,1
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bind=SUPERSHIFT,2,movetoworkspace,2
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bind=SUPERSHIFT,3,movetoworkspace,3
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bind=SUPERSHIFT,4,movetoworkspace,4
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bind=SUPERSHIFT,5,movetoworkspace,5
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bind=SUPERSHIFT,6,movetoworkspace,6
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bind=SUPERSHIFT,7,movetoworkspace,7
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bind=SUPERSHIFT,8,movetoworkspace,8
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bind=SUPERSHIFT,9,movetoworkspace,9
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bind=SUPER,SPACE,togglefloating,
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@ -108,6 +108,15 @@ void KeybindManager::movewindow(std::string arg) {
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g_pWindowManager->moveActiveWindowTo(arg[0]);
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}
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void KeybindManager::movetoworkspace(std::string arg) {
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try {
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g_pWindowManager->moveActiveWindowToWorkspace(stoi(arg));
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} catch (...) {
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Debug::log(ERR, "Invalid arg in movetoworkspace, arg: " + arg);
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}
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}
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void KeybindManager::changeworkspace(std::string arg) {
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int ID = -1;
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try {
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@ -24,4 +24,5 @@ namespace KeybindManager {
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void changeworkspace(std::string args);
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void toggleActiveWindowFullscreen(std::string args);
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void toggleActiveWindowFloating(std::string args);
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void movetoworkspace(std::string args);
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};
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@ -67,6 +67,7 @@ void handleBind(const std::string& command, const std::string& value) {
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if (HANDLER == "killactive") dispatcher = KeybindManager::killactive;
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if (HANDLER == "fullscreen") dispatcher = KeybindManager::toggleActiveWindowFullscreen;
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if (HANDLER == "movewindow") dispatcher = KeybindManager::movewindow;
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if (HANDLER == "movetoworkspace") dispatcher = KeybindManager::movetoworkspace;
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if (HANDLER == "workspace") dispatcher = KeybindManager::changeworkspace;
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if (HANDLER == "togglefloating") dispatcher = KeybindManager::toggleActiveWindowFloating;
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@ -40,7 +40,7 @@ void Events::eventDestroy(xcb_generic_event_t* event) {
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g_pWindowManager->closeWindowAllChecks(E->window);
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}
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CWindow* Events::remapFloatingWindow(int windowID) {
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CWindow* Events::remapFloatingWindow(int windowID, int forcemonitor) {
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CWindow window;
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window.setDrawable(windowID);
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window.setIsFloating(true);
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@ -49,7 +49,7 @@ CWindow* Events::remapFloatingWindow(int windowID) {
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Debug::log(ERR, "Monitor was null! (remapWindow)");
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// rip! we cannot continue.
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}
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const auto CURRENTSCREEN = g_pWindowManager->getMonitorFromCursor()->ID;
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const auto CURRENTSCREEN = forcemonitor != -1 ? forcemonitor : g_pWindowManager->getMonitorFromCursor()->ID;
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window.setWorkspaceID(g_pWindowManager->activeWorkspaces[CURRENTSCREEN]);
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window.setMonitor(CURRENTSCREEN);
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@ -58,12 +58,12 @@ CWindow* Events::remapFloatingWindow(int windowID) {
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const auto GEOMETRY = xcb_get_geometry_reply(g_pWindowManager->DisplayConnection, GEOMETRYCOOKIE, 0);
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if (GEOMETRY) {
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window.setDefaultPosition(Vector2D(GEOMETRY->x, GEOMETRY->y));
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window.setDefaultPosition(g_pWindowManager->monitors[CURRENTSCREEN].vecPosition);
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window.setDefaultSize(Vector2D(GEOMETRY->width, GEOMETRY->height));
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} else {
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Debug::log(ERR, "Geometry failed in remap.");
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window.setDefaultPosition(Vector2D(0, 0));
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window.setDefaultPosition(g_pWindowManager->monitors[CURRENTSCREEN].vecPosition);
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window.setDefaultSize(Vector2D(g_pWindowManager->Screen->width_in_pixels / 2.f, g_pWindowManager->Screen->height_in_pixels / 2.f));
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}
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@ -91,7 +91,7 @@ CWindow* Events::remapFloatingWindow(int windowID) {
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return g_pWindowManager->getWindowFromDrawable(windowID);
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}
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CWindow* Events::remapWindow(int windowID, bool wasfloating) {
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CWindow* Events::remapWindow(int windowID, bool wasfloating, int forcemonitor) {
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// Do the setup of the window's params and stuf
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CWindow window;
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window.setDrawable(windowID);
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@ -101,7 +101,7 @@ CWindow* Events::remapWindow(int windowID, bool wasfloating) {
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Debug::log(ERR, "Monitor was null! (remapWindow)");
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// rip! we cannot continue.
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}
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const auto CURRENTSCREEN = g_pWindowManager->getMonitorFromCursor()->ID;
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const auto CURRENTSCREEN = forcemonitor != -1 ? forcemonitor : g_pWindowManager->getMonitorFromCursor()->ID;
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window.setWorkspaceID(g_pWindowManager->activeWorkspaces[CURRENTSCREEN]);
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window.setMonitor(CURRENTSCREEN);
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@ -16,8 +16,8 @@ namespace Events {
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EVENT(MotionNotify);
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// Bypass some events for floating windows
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CWindow* remapWindow(int, bool floating = false);
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CWindow* remapFloatingWindow(int);
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CWindow* remapWindow(int, bool floating = false, int forcemonitor = -1);
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CWindow* remapFloatingWindow(int, int forcemonitor = -1);
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// A thread to notify xcb to redraw our shiz
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void redraw();
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@ -95,9 +95,10 @@ void CWindowManager::setupManager() {
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EWMH::setupInitEWMH();
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setupRandrMonitors();
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if (monitors.size() == 0) {
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if (monitors.size() == 0 || true) {
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// RandR failed!
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Debug::log(WARN, "RandR failed!");
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monitors.clear();
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#define TESTING_MON_AMOUNT 3
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for (int i = 0; i < TESTING_MON_AMOUNT /* Testing on 3 monitors, RandR shouldnt fail on a real desktop */; ++i) {
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@ -507,7 +508,7 @@ void CWindowManager::removeWindowFromVectorSafe(int64_t window) {
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void CWindowManager::setEffectiveSizePosUsingConfig(CWindow* pWindow) {
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if (!pWindow)
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if (!pWindow || pWindow->getIsFloating())
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return;
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const auto MONITOR = getMonitorFromWindow(pWindow);
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@ -560,7 +561,7 @@ void CWindowManager::calculateNewTileSetOldTile(CWindow* pWindow) {
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if (!PPARENT) {
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// New window on this workspace.
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// Open a fullscreen window.
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const auto MONITOR = getMonitorFromCursor();
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const auto MONITOR = getMonitorFromWindow(pWindow);
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if (!MONITOR) {
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Debug::log(ERR, "Monitor was nullptr! (calculateNewTileSetOldTile)");
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return;
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@ -607,7 +608,7 @@ void CWindowManager::calculateNewFloatingWindow(CWindow* pWindow) {
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if (!pWindow)
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return;
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//pWindow->setPosition(pWindow->getDefaultPosition());
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pWindow->setPosition(pWindow->getDefaultPosition());
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pWindow->setSize(pWindow->getDefaultSize());
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pWindow->setEffectivePosition(pWindow->getPosition() + Vector2D(10,10));
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@ -826,6 +827,55 @@ void CWindowManager::warpCursorTo(Vector2D to) {
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free(pointerreply);
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}
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void CWindowManager::moveActiveWindowToWorkspace(int workspace) {
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const auto PWINDOW = getWindowFromDrawable(LastWindow);
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if (!PWINDOW)
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return;
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const auto SAVEDDEFAULTSIZE = PWINDOW->getDefaultSize();
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const auto SAVEDFLOATSTATUS = PWINDOW->getIsFloating();
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const auto SAVEDDRAWABLE = PWINDOW->getDrawable();
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closeWindowAllChecks(SAVEDDRAWABLE);
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// PWINDOW is dead!
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changeWorkspaceByID(workspace);
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// Find new mon
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int NEWMONITOR = 0;
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for (long unsigned int i = 0; i < activeWorkspaces.size(); ++i) {
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if (activeWorkspaces[i] == workspace) {
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NEWMONITOR = i;
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}
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}
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// Find the first window on the new workspace
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xcb_drawable_t newLastWindow = 0;
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for (auto& w : windows) {
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if (w.getDrawable() > 0 && w.getWorkspaceID() == workspace && !w.getIsFloating()) {
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newLastWindow = w.getDrawable();
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break;
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}
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}
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if (newLastWindow) {
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setFocusedWindow(newLastWindow);
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}
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CWindow* PNEWWINDOW = nullptr;
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if (SAVEDFLOATSTATUS)
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PNEWWINDOW = Events::remapFloatingWindow(SAVEDDRAWABLE, NEWMONITOR);
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else
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PNEWWINDOW = Events::remapWindow(SAVEDDRAWABLE, false, NEWMONITOR);
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PNEWWINDOW->setDefaultSize(SAVEDDEFAULTSIZE);
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}
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void CWindowManager::moveActiveWindowTo(char dir) {
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const auto CURRENTWINDOW = getWindowFromDrawable(LastWindow);
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@ -61,6 +61,7 @@ public:
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void closeWindowAllChecks(int64_t);
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void moveActiveWindowTo(char);
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void moveActiveWindowToWorkspace(int);
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void warpCursorTo(Vector2D);
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void changeWorkspaceByID(int);
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