Added move to workspace and fixed floating windows being wonky a bit

This commit is contained in:
vaxerski 2021-11-25 17:44:46 +01:00
parent 5361f29304
commit 1e4b54f3f0
9 changed files with 85 additions and 13 deletions

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@ -29,7 +29,7 @@ Hypr is a Linux tiling window manager for Xorg. It's written in XCB with modern
- [ ] Replace default X11 cursor with the pointer
- [x] Fix ghost windows once and for all
- [ ] Fix windows minimizing themselves to tray not being able to come back without pkill
- [ ] Moving windows between workspaces without floating
- [x] Moving windows between workspaces without floating
- [x] EWMH ~ Basic, idk if i'll add more.
- [ ] Docks / Fullscreen Apps etc. auto-detection
- [ ] Fix animation flicker (if possible)

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@ -45,4 +45,14 @@ bind=SUPER,7,workspace,7
bind=SUPER,8,workspace,8
bind=SUPER,9,workspace,9
bind=SUPERSHIFT,1,movetoworkspace,1
bind=SUPERSHIFT,2,movetoworkspace,2
bind=SUPERSHIFT,3,movetoworkspace,3
bind=SUPERSHIFT,4,movetoworkspace,4
bind=SUPERSHIFT,5,movetoworkspace,5
bind=SUPERSHIFT,6,movetoworkspace,6
bind=SUPERSHIFT,7,movetoworkspace,7
bind=SUPERSHIFT,8,movetoworkspace,8
bind=SUPERSHIFT,9,movetoworkspace,9
bind=SUPER,SPACE,togglefloating,

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@ -108,6 +108,15 @@ void KeybindManager::movewindow(std::string arg) {
g_pWindowManager->moveActiveWindowTo(arg[0]);
}
void KeybindManager::movetoworkspace(std::string arg) {
try {
g_pWindowManager->moveActiveWindowToWorkspace(stoi(arg));
} catch (...) {
Debug::log(ERR, "Invalid arg in movetoworkspace, arg: " + arg);
}
}
void KeybindManager::changeworkspace(std::string arg) {
int ID = -1;
try {

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@ -24,4 +24,5 @@ namespace KeybindManager {
void changeworkspace(std::string args);
void toggleActiveWindowFullscreen(std::string args);
void toggleActiveWindowFloating(std::string args);
void movetoworkspace(std::string args);
};

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@ -67,6 +67,7 @@ void handleBind(const std::string& command, const std::string& value) {
if (HANDLER == "killactive") dispatcher = KeybindManager::killactive;
if (HANDLER == "fullscreen") dispatcher = KeybindManager::toggleActiveWindowFullscreen;
if (HANDLER == "movewindow") dispatcher = KeybindManager::movewindow;
if (HANDLER == "movetoworkspace") dispatcher = KeybindManager::movetoworkspace;
if (HANDLER == "workspace") dispatcher = KeybindManager::changeworkspace;
if (HANDLER == "togglefloating") dispatcher = KeybindManager::toggleActiveWindowFloating;

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@ -40,7 +40,7 @@ void Events::eventDestroy(xcb_generic_event_t* event) {
g_pWindowManager->closeWindowAllChecks(E->window);
}
CWindow* Events::remapFloatingWindow(int windowID) {
CWindow* Events::remapFloatingWindow(int windowID, int forcemonitor) {
CWindow window;
window.setDrawable(windowID);
window.setIsFloating(true);
@ -49,7 +49,7 @@ CWindow* Events::remapFloatingWindow(int windowID) {
Debug::log(ERR, "Monitor was null! (remapWindow)");
// rip! we cannot continue.
}
const auto CURRENTSCREEN = g_pWindowManager->getMonitorFromCursor()->ID;
const auto CURRENTSCREEN = forcemonitor != -1 ? forcemonitor : g_pWindowManager->getMonitorFromCursor()->ID;
window.setWorkspaceID(g_pWindowManager->activeWorkspaces[CURRENTSCREEN]);
window.setMonitor(CURRENTSCREEN);
@ -58,12 +58,12 @@ CWindow* Events::remapFloatingWindow(int windowID) {
const auto GEOMETRY = xcb_get_geometry_reply(g_pWindowManager->DisplayConnection, GEOMETRYCOOKIE, 0);
if (GEOMETRY) {
window.setDefaultPosition(Vector2D(GEOMETRY->x, GEOMETRY->y));
window.setDefaultPosition(g_pWindowManager->monitors[CURRENTSCREEN].vecPosition);
window.setDefaultSize(Vector2D(GEOMETRY->width, GEOMETRY->height));
} else {
Debug::log(ERR, "Geometry failed in remap.");
window.setDefaultPosition(Vector2D(0, 0));
window.setDefaultPosition(g_pWindowManager->monitors[CURRENTSCREEN].vecPosition);
window.setDefaultSize(Vector2D(g_pWindowManager->Screen->width_in_pixels / 2.f, g_pWindowManager->Screen->height_in_pixels / 2.f));
}
@ -91,7 +91,7 @@ CWindow* Events::remapFloatingWindow(int windowID) {
return g_pWindowManager->getWindowFromDrawable(windowID);
}
CWindow* Events::remapWindow(int windowID, bool wasfloating) {
CWindow* Events::remapWindow(int windowID, bool wasfloating, int forcemonitor) {
// Do the setup of the window's params and stuf
CWindow window;
window.setDrawable(windowID);
@ -101,7 +101,7 @@ CWindow* Events::remapWindow(int windowID, bool wasfloating) {
Debug::log(ERR, "Monitor was null! (remapWindow)");
// rip! we cannot continue.
}
const auto CURRENTSCREEN = g_pWindowManager->getMonitorFromCursor()->ID;
const auto CURRENTSCREEN = forcemonitor != -1 ? forcemonitor : g_pWindowManager->getMonitorFromCursor()->ID;
window.setWorkspaceID(g_pWindowManager->activeWorkspaces[CURRENTSCREEN]);
window.setMonitor(CURRENTSCREEN);

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@ -16,8 +16,8 @@ namespace Events {
EVENT(MotionNotify);
// Bypass some events for floating windows
CWindow* remapWindow(int, bool floating = false);
CWindow* remapFloatingWindow(int);
CWindow* remapWindow(int, bool floating = false, int forcemonitor = -1);
CWindow* remapFloatingWindow(int, int forcemonitor = -1);
// A thread to notify xcb to redraw our shiz
void redraw();

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@ -95,9 +95,10 @@ void CWindowManager::setupManager() {
EWMH::setupInitEWMH();
setupRandrMonitors();
if (monitors.size() == 0) {
if (monitors.size() == 0 || true) {
// RandR failed!
Debug::log(WARN, "RandR failed!");
monitors.clear();
#define TESTING_MON_AMOUNT 3
for (int i = 0; i < TESTING_MON_AMOUNT /* Testing on 3 monitors, RandR shouldnt fail on a real desktop */; ++i) {
@ -507,7 +508,7 @@ void CWindowManager::removeWindowFromVectorSafe(int64_t window) {
void CWindowManager::setEffectiveSizePosUsingConfig(CWindow* pWindow) {
if (!pWindow)
if (!pWindow || pWindow->getIsFloating())
return;
const auto MONITOR = getMonitorFromWindow(pWindow);
@ -560,7 +561,7 @@ void CWindowManager::calculateNewTileSetOldTile(CWindow* pWindow) {
if (!PPARENT) {
// New window on this workspace.
// Open a fullscreen window.
const auto MONITOR = getMonitorFromCursor();
const auto MONITOR = getMonitorFromWindow(pWindow);
if (!MONITOR) {
Debug::log(ERR, "Monitor was nullptr! (calculateNewTileSetOldTile)");
return;
@ -607,7 +608,7 @@ void CWindowManager::calculateNewFloatingWindow(CWindow* pWindow) {
if (!pWindow)
return;
//pWindow->setPosition(pWindow->getDefaultPosition());
pWindow->setPosition(pWindow->getDefaultPosition());
pWindow->setSize(pWindow->getDefaultSize());
pWindow->setEffectivePosition(pWindow->getPosition() + Vector2D(10,10));
@ -826,6 +827,55 @@ void CWindowManager::warpCursorTo(Vector2D to) {
free(pointerreply);
}
void CWindowManager::moveActiveWindowToWorkspace(int workspace) {
const auto PWINDOW = getWindowFromDrawable(LastWindow);
if (!PWINDOW)
return;
const auto SAVEDDEFAULTSIZE = PWINDOW->getDefaultSize();
const auto SAVEDFLOATSTATUS = PWINDOW->getIsFloating();
const auto SAVEDDRAWABLE = PWINDOW->getDrawable();
closeWindowAllChecks(SAVEDDRAWABLE);
// PWINDOW is dead!
changeWorkspaceByID(workspace);
// Find new mon
int NEWMONITOR = 0;
for (long unsigned int i = 0; i < activeWorkspaces.size(); ++i) {
if (activeWorkspaces[i] == workspace) {
NEWMONITOR = i;
}
}
// Find the first window on the new workspace
xcb_drawable_t newLastWindow = 0;
for (auto& w : windows) {
if (w.getDrawable() > 0 && w.getWorkspaceID() == workspace && !w.getIsFloating()) {
newLastWindow = w.getDrawable();
break;
}
}
if (newLastWindow) {
setFocusedWindow(newLastWindow);
}
CWindow* PNEWWINDOW = nullptr;
if (SAVEDFLOATSTATUS)
PNEWWINDOW = Events::remapFloatingWindow(SAVEDDRAWABLE, NEWMONITOR);
else
PNEWWINDOW = Events::remapWindow(SAVEDDRAWABLE, false, NEWMONITOR);
PNEWWINDOW->setDefaultSize(SAVEDDEFAULTSIZE);
}
void CWindowManager::moveActiveWindowTo(char dir) {
const auto CURRENTWINDOW = getWindowFromDrawable(LastWindow);

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@ -61,6 +61,7 @@ public:
void closeWindowAllChecks(int64_t);
void moveActiveWindowTo(char);
void moveActiveWindowToWorkspace(int);
void warpCursorTo(Vector2D);
void changeWorkspaceByID(int);