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Add `changeToLastWorkspace` method to `windowManager.cpp`
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@ -1667,6 +1667,12 @@ void CWindowManager::changeWorkspaceByID(int ID) {
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QueuedPointerWarp = Vector2D(MONITOR->vecPosition + MONITOR->vecSize / 2.f);
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// no need for the new dirty, it's empty
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lastActiveWorkspaceID = ID;
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}
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void CWindowManager::changeToLastWorkspace() {
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changeWorkspaceByID(lastActiveWorkspaceID);
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}
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void CWindowManager::focusOnWorkspace(const int& work) {
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