mirror of
https://github.com/hyprwm/Hypr.git
synced 2024-11-07 16:35:59 +01:00
many fixes for multi monitor, added also the new window tree system 🎉
🎉
This commit is contained in:
parent
c6cd584410
commit
4ffa3ab6a1
7 changed files with 191 additions and 92 deletions
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@ -5,6 +5,7 @@ project(Hypr
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)
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add_compile_options(-std=c++17)
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add_compile_options(-Wall -Wextra)
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find_package(Threads REQUIRED)
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file(GLOB_RECURSE SRCFILES "src/*.cpp")
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@ -20,7 +20,7 @@ Hypr is a Linux tiling window manager for Xorg. It's written in XCB with modern
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- [x] Workspaces
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- [x] Moving windows / user input (e.g. fullscreening) ~ More to be done probably
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- [ ] True lerp animations
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- [ ] Rewriting the window system to be a tree
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- [x] Rewriting the window system to be a tree
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<br/>
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@ -69,6 +69,50 @@ void Events::eventMapWindow(xcb_generic_event_t* event) {
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window.setDefaultPosition(Vector2D(0,0));
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window.setDefaultSize(Vector2D(g_pWindowManager->Screen->width_in_pixels/2.f,g_pWindowManager->Screen->height_in_pixels/2.f));
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// Set the parent
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// check if lastwindow is on our workspace
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if (auto PLASTWINDOW = g_pWindowManager->getWindowFromDrawable(g_pWindowManager->LastWindow); PLASTWINDOW
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&& PLASTWINDOW->getWorkspaceID() == g_pWindowManager->activeWorkspaces[CURRENTSCREEN]) {
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// LastWindow is on our workspace, let's make a new split node
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if (PLASTWINDOW->getIsFloating()) {
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// find a window manually
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PLASTWINDOW = g_pWindowManager->findWindowAtCursor();
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}
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CWindow newWindowSplitNode;
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newWindowSplitNode.setPosition(PLASTWINDOW->getPosition());
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newWindowSplitNode.setSize(PLASTWINDOW->getSize());
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newWindowSplitNode.setChildNodeAID(PLASTWINDOW->getDrawable());
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newWindowSplitNode.setChildNodeBID(E->window);
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newWindowSplitNode.setParentNodeID(PLASTWINDOW->getParentNodeID());
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newWindowSplitNode.setWorkspaceID(window.getWorkspaceID());
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newWindowSplitNode.setMonitor(window.getMonitor());
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// generates a negative node ID
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newWindowSplitNode.generateNodeID();
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// update the parent if exists
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if (const auto PREVPARENT = g_pWindowManager->getWindowFromDrawable(PLASTWINDOW->getParentNodeID()); PREVPARENT) {
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if (PREVPARENT->getChildNodeAID() == PLASTWINDOW->getDrawable()) {
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PREVPARENT->setChildNodeAID(newWindowSplitNode.getDrawable());
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} else {
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PREVPARENT->setChildNodeBID(newWindowSplitNode.getDrawable());
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}
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}
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window.setParentNodeID(newWindowSplitNode.getDrawable());
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PLASTWINDOW->setParentNodeID(newWindowSplitNode.getDrawable());
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g_pWindowManager->addWindowToVectorSafe(newWindowSplitNode);
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} else {
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// LastWindow is not on our workspace, so set the parent to 0.
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window.setParentNodeID(0);
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}
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// Also sets the old one
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g_pWindowManager->calculateNewWindowParams(&window);
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@ -1,4 +1,48 @@
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#include "window.hpp"
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#include "windowManager.hpp"
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CWindow::CWindow() { this->setDirty(true); this->setFullscreen(false); this->setIsFloating(false); }
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CWindow::~CWindow() { }
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CWindow::CWindow() { this->setDirty(true); this->setFullscreen(false); this->setIsFloating(false); this->setParentNodeID(0); this->setChildNodeAID(0); this->setChildNodeBID(0); }
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CWindow::~CWindow() { }
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void CWindow::generateNodeID() {
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int64_t lowest = -1;
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for (auto& window : g_pWindowManager->windows) {
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if ((int64_t)window.getDrawable() < lowest) {
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lowest = (int64_t)window.getDrawable();
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}
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}
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m_iDrawable = lowest - 1;
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}
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void CWindow::setDirtyRecursive(bool val) {
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m_bDirty = val;
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if (m_iChildNodeAID != 0) {
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g_pWindowManager->getWindowFromDrawable(m_iChildNodeAID)->setDirtyRecursive(val);
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g_pWindowManager->getWindowFromDrawable(m_iChildNodeBID)->setDirtyRecursive(val);
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}
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}
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void CWindow::recalcSizePosRecursive() {
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if (m_iChildNodeAID != 0) {
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const auto HORIZONTAL = m_vecSize.x > m_vecSize.y;
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g_pWindowManager->getWindowFromDrawable(m_iChildNodeAID)->setPosition(m_vecPosition);
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g_pWindowManager->getWindowFromDrawable(m_iChildNodeBID)->setPosition(m_vecPosition + (HORIZONTAL ? Vector2D(m_vecSize.x / 2.f, 0) : Vector2D(0, m_vecSize.y / 2.f)));
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g_pWindowManager->getWindowFromDrawable(m_iChildNodeAID)->setSize(Vector2D(m_vecSize.x / (HORIZONTAL ? 2 : 1), m_vecSize.y / (HORIZONTAL ? 1 : 2)));
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g_pWindowManager->getWindowFromDrawable(m_iChildNodeBID)->setSize(Vector2D(m_vecSize.x / (HORIZONTAL ? 2 : 1), m_vecSize.y / (HORIZONTAL ? 1 : 2)));
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g_pWindowManager->getWindowFromDrawable(m_iChildNodeAID)->setDirty(true);
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g_pWindowManager->getWindowFromDrawable(m_iChildNodeBID)->setDirty(true);
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if (m_iChildNodeAID < 0) {
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g_pWindowManager->getWindowFromDrawable(m_iChildNodeAID)->recalcSizePosRecursive();
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}
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if (m_iChildNodeBID < 0) {
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g_pWindowManager->getWindowFromDrawable(m_iChildNodeBID)->recalcSizePosRecursive();
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}
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}
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}
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@ -14,17 +14,38 @@ public:
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void resize(Vector2D size);
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void resize(float percx, float percy);
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// ------------------------------------- //
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// Node Stuff //
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// ------------------------------------- //
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// IDs:
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// > 0 : Windows
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// == 0 : None
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// < 0 : Nodes
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EXPOSED_MEMBER(ParentNodeID, int64_t, i);
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EXPOSED_MEMBER(ChildNodeAID, int64_t, i);
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EXPOSED_MEMBER(ChildNodeBID, int64_t, i);
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void generateNodeID();
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// ------------------------------------- //
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std::string getName();
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// Tells the window manager to reload the window's params
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EXPOSED_MEMBER(Dirty, bool, b);
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void setDirtyRecursive(bool);
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void recalcSizePosRecursive();
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EXPOSED_MEMBER(Size, Vector2D, vec);
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EXPOSED_MEMBER(EffectiveSize, Vector2D, vec);
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EXPOSED_MEMBER(EffectivePosition, Vector2D, vec);
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EXPOSED_MEMBER(Position, Vector2D, vec);
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EXPOSED_MEMBER(IsFloating, bool, b);
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EXPOSED_MEMBER(Drawable, xcb_drawable_t, i);
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EXPOSED_MEMBER(Drawable, int64_t, i); // int64_t because it's my internal ID system too.
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// Fullscreen
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EXPOSED_MEMBER(Fullscreen, bool, b);
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@ -55,7 +55,7 @@ void CWindowManager::setupRandrMonitors() {
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}
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Debug::log(NONE, "Monitor " + monitors[monitors.size() - 1].szName + ": " + std::to_string(monitors[i].vecSize.x) + "x" + std::to_string(monitors[monitors.size() - 1].vecSize.y) +
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", at " + std::to_string(monitors[monitors.size() - 1].vecPosition.x) + "," + std::to_string(monitors[monitors.size() - 1].vecSize.y));
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", at " + std::to_string(monitors[monitors.size() - 1].vecPosition.x) + "," + std::to_string(monitors[monitors.size() - 1].vecPosition.y) + ", ID: " + std::to_string(monitors[monitors.size() - 1].ID));
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}
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const auto EXTENSIONREPLY = xcb_get_extension_data(DisplayConnection, &xcb_randr_id);
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@ -65,31 +65,29 @@ void CWindowManager::setupRandrMonitors() {
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//listen for screen change events
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xcb_randr_select_input(DisplayConnection, Screen->root, XCB_RANDR_NOTIFY_MASK_SCREEN_CHANGE);
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}
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// Sort monitors for my convenience thanks
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std::sort(monitors.begin(), monitors.end(), [](SMonitor& a, SMonitor& b) {
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return a.vecPosition.x < b.vecPosition.x;
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});
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}
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void CWindowManager::setupManager() {
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setupRandrMonitors();
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ConfigManager::init();
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if (monitors.size() == 0) {
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// RandR failed!
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Debug::log(WARN, "RandR failed!");
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monitors.push_back(SMonitor());
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monitors[0].vecPosition = Vector2D(0, 0);
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monitors[0].vecSize = Vector2D(Screen->width_in_pixels, Screen->height_in_pixels);
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monitors[0].ID = 0;
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monitors[0].szName = "Screen";
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#define TESTING_MON_AMOUNT 3
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for (int i = 0; i < TESTING_MON_AMOUNT /* Testing on 3 monitors, RandR shouldnt fail on a real desktop */; ++i) {
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monitors.push_back(SMonitor());
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monitors[i].vecPosition = Vector2D(i * Screen->width_in_pixels / TESTING_MON_AMOUNT, 0);
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monitors[i].vecSize = Vector2D(Screen->width_in_pixels / TESTING_MON_AMOUNT, Screen->height_in_pixels);
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monitors[i].ID = i;
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monitors[i].szName = "Screen" + std::to_string(i);
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}
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}
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Debug::log(LOG, "RandR done.");
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ConfigManager::init();
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Values[0] = XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT | XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | XCB_EVENT_MASK_PROPERTY_CHANGE;
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xcb_change_window_attributes_checked(DisplayConnection, Screen->root,
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XCB_CW_EVENT_MASK, Values);
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Debug::log(LOG, "Keys done.");
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// Add workspaces to the monitors
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for (int i = 0; i < monitors.size(); ++i) {
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for (long unsigned int i = 0; i < monitors.size(); ++i) {
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CWorkspace protoWorkspace;
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protoWorkspace.setID(i + 1);
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protoWorkspace.setMonitor(i);
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return true;
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}
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// TODO: add an empty space check
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void CWindowManager::performSanityCheckForWorkspace(int WorkspaceID) {
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for (auto& windowA : windows) {
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if (windowA.getWorkspaceID() != WorkspaceID)
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continue;
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for (auto& windowB : windows) {
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if (windowB.getWorkspaceID() != WorkspaceID)
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continue;
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if (windowB.getDrawable() == windowA.getDrawable())
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continue;
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// Check if A and B overlap, if don't, continue
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if ((windowA.getPosition().x >= (windowB.getPosition() + windowB.getSize()).x || windowB.getPosition().x >= (windowA.getPosition() + windowA.getSize()).x
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|| windowA.getPosition().y >= (windowB.getPosition() + windowB.getSize()).y || windowB.getPosition().y >= (windowA.getPosition() + windowA.getSize()).y)) {
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continue;
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}
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// Overlap detected! Fix window B
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if (windowB.getIsFloating()) {
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calculateNewTileSetOldTile(&windowB);
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} else {
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calculateNewFloatingWindow(&windowB);
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}
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}
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}
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}
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void CWindowManager::cleanupUnusedWorkspaces() {
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std::vector<CWorkspace> temp = workspaces;
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@ -279,6 +248,12 @@ void CWindowManager::refreshDirtyWindows() {
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for(auto& window : windows) {
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if (window.getDirty()) {
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// Check if the window isn't a node
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if (window.getChildNodeAID() != 0) {
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window.setDirty(false);
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continue;
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}
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setEffectiveSizePosUsingConfig(&window);
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// Fullscreen flag
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@ -367,7 +342,7 @@ void CWindowManager::setFocusedWindow(xcb_drawable_t window) {
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}
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}
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CWindow* CWindowManager::getWindowFromDrawable(xcb_drawable_t window) {
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CWindow* CWindowManager::getWindowFromDrawable(int64_t window) {
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for(auto& w : windows) {
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if (w.getDrawable() == window) {
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return &w;
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@ -420,9 +395,9 @@ void CWindowManager::setEffectiveSizePosUsingConfig(CWindow* pWindow) {
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//TODO: make windows with no bar taller, this aint working chief
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// do gaps, set top left
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pWindow->setEffectivePosition(pWindow->getEffectivePosition() + Vector2D(DISPLAYLEFT ? ConfigManager::getInt("gaps_out") : ConfigManager::getInt("gaps_in"), DISPLAYTOP ? ConfigManager::getInt("gaps_out") + (MONITOR->ID != statusBar.getMonitorID() ? ConfigManager::getInt("bar_height") : 0) : ConfigManager::getInt("gaps_in")));
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pWindow->setEffectivePosition(pWindow->getEffectivePosition() + Vector2D(DISPLAYLEFT ? ConfigManager::getInt("gaps_out") : ConfigManager::getInt("gaps_in"), DISPLAYTOP ? ConfigManager::getInt("gaps_out") + (MONITOR->ID == statusBar.getMonitorID() ? ConfigManager::getInt("bar_height") : 0) : ConfigManager::getInt("gaps_in")));
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// fix to old size bottom right
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pWindow->setEffectiveSize(pWindow->getEffectiveSize() - Vector2D(DISPLAYLEFT ? ConfigManager::getInt("gaps_out") : ConfigManager::getInt("gaps_in"), DISPLAYTOP ? ConfigManager::getInt("gaps_out") + (MONITOR->ID != statusBar.getMonitorID() ? ConfigManager::getInt("bar_height") : 0) : ConfigManager::getInt("gaps_in")));
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pWindow->setEffectiveSize(pWindow->getEffectiveSize() - Vector2D(DISPLAYLEFT ? ConfigManager::getInt("gaps_out") : ConfigManager::getInt("gaps_in"), DISPLAYTOP ? ConfigManager::getInt("gaps_out") + (MONITOR->ID == statusBar.getMonitorID() ? ConfigManager::getInt("bar_height") : 0) : ConfigManager::getInt("gaps_in")));
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// set bottom right
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pWindow->setEffectiveSize(pWindow->getEffectiveSize() - Vector2D(DISPLAYRIGHT ? ConfigManager::getInt("gaps_out") : ConfigManager::getInt("gaps_in"), DISPLAYBOTTOM ? ConfigManager::getInt("gaps_out") : ConfigManager::getInt("gaps_in")));
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}
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@ -459,33 +434,45 @@ CWindow* CWindowManager::findWindowAtCursor() {
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}
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void CWindowManager::calculateNewTileSetOldTile(CWindow* pWindow) {
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auto PLASTWINDOW = getWindowFromDrawable(LastWindow);
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// Get the parent and both children, one of which will be pWindow
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const auto PPARENT = getWindowFromDrawable(pWindow->getParentNodeID());
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if (PLASTWINDOW && (PLASTWINDOW->getIsFloating() || PLASTWINDOW->getWorkspaceID() != pWindow->getWorkspaceID())) {
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// find a window manually
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PLASTWINDOW = findWindowAtCursor();
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if (!PPARENT) {
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// New window on this workspace.
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// Open a fullscreen window.
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const auto MONITOR = getMonitorFromCursor();
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pWindow->setSize(Vector2D(MONITOR->vecSize.x, MONITOR->vecSize.y));
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pWindow->setPosition(Vector2D(MONITOR->vecPosition.x, MONITOR->vecPosition.y));
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return;
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}
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if (PLASTWINDOW) {
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const auto PLASTSIZE = PLASTWINDOW->getSize();
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const auto PLASTPOS = PLASTWINDOW->getPosition();
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// Get the sibling
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const auto PSIBLING = getWindowFromDrawable(PPARENT->getChildNodeAID() == pWindow->getDrawable() ? PPARENT->getChildNodeBID() : PPARENT->getChildNodeAID());
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// Should NEVER be null
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if (PSIBLING) {
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const auto PLASTSIZE = PPARENT->getSize();
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const auto PLASTPOS = PPARENT->getPosition();
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if (PLASTSIZE.x > PLASTSIZE.y) {
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PLASTWINDOW->setSize(Vector2D(PLASTSIZE.x / 2.f, PLASTSIZE.y));
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PSIBLING->setPosition(Vector2D(PLASTPOS.x, PLASTPOS.y));
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PSIBLING->setSize(Vector2D(PLASTSIZE.x / 2.f, PLASTSIZE.y));
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pWindow->setSize(Vector2D(PLASTSIZE.x / 2.f, PLASTSIZE.y));
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pWindow->setPosition(Vector2D(PLASTPOS.x + PLASTSIZE.x / 2.f, PLASTPOS.y));
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} else {
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PLASTWINDOW->setSize(Vector2D(PLASTSIZE.x, PLASTSIZE.y / 2.f));
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PSIBLING->setPosition(Vector2D(PLASTPOS.x, PLASTPOS.y));
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PSIBLING->setSize(Vector2D(PLASTSIZE.x, PLASTSIZE.y / 2.f));
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pWindow->setSize(Vector2D(PLASTSIZE.x, PLASTSIZE.y / 2.f));
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pWindow->setPosition(Vector2D(PLASTPOS.x, PLASTPOS.y + PLASTSIZE.y / 2.f));
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}
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PLASTWINDOW->setDirty(true);
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PSIBLING->setDirty(true);
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} else {
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// Open a fullscreen window
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const auto MONITOR = getMonitorFromCursor();
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pWindow->setSize(Vector2D(MONITOR->vecSize.x, MONITOR->vecSize.y));
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pWindow->setPosition(Vector2D(MONITOR->vecPosition.x, MONITOR->vecPosition.y));
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Debug::log(ERR, "Sibling node was null?? pWindow x,y,w,h: " + std::to_string(pWindow->getPosition().x) + " "
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+ std::to_string(pWindow->getPosition().y) + " " + std::to_string(pWindow->getSize().x) + " "
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+ std::to_string(pWindow->getSize().y));
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}
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}
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@ -593,32 +580,39 @@ void CWindowManager::fixWindowOnClose(CWindow* pClosedWindow) {
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if (!pClosedWindow)
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return;
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const auto WORKSPACE = activeWorkspaces[getMonitorFromWindow(pClosedWindow)->ID];
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// Get the parent and both children, one of which will be pWindow
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const auto PPARENT = getWindowFromDrawable(pClosedWindow->getParentNodeID());
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// Fix if was fullscreen
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if (pClosedWindow->getFullscreen())
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g_pWindowManager->getWorkspaceByID(WORKSPACE)->setHasFullscreenWindow(false);
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if (!PPARENT)
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return; // if there was no parent, we do not need to update anything. it was a fullscreen window, the only one on a given workspace.
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// get the first neighboring window
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CWindow* neighbor = nullptr;
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for(auto& w : windows) {
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if (w.getDrawable() == pClosedWindow->getDrawable())
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continue;
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// Get the sibling
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const auto PSIBLING = getWindowFromDrawable(PPARENT->getChildNodeAID() == pClosedWindow->getDrawable() ? PPARENT->getChildNodeBID() : PPARENT->getChildNodeAID());
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|
||||
if (isNeighbor(&w, pClosedWindow) && canEatWindow(&w, pClosedWindow)) {
|
||||
neighbor = &w;
|
||||
break;
|
||||
}
|
||||
PSIBLING->setPosition(PPARENT->getPosition());
|
||||
PSIBLING->setSize(PPARENT->getSize());
|
||||
|
||||
// make the sibling replace the parent
|
||||
PSIBLING->setParentNodeID(PPARENT->getParentNodeID());
|
||||
|
||||
if (PPARENT->getParentNodeID() != 0
|
||||
&& getWindowFromDrawable(PPARENT->getParentNodeID())) {
|
||||
if (getWindowFromDrawable(PPARENT->getParentNodeID())->getChildNodeAID() == PPARENT->getDrawable()) {
|
||||
getWindowFromDrawable(PPARENT->getParentNodeID())->setChildNodeAID(PSIBLING->getDrawable());
|
||||
} else {
|
||||
getWindowFromDrawable(PPARENT->getParentNodeID())->setChildNodeBID(PSIBLING->getDrawable());
|
||||
}
|
||||
}
|
||||
|
||||
if (!neighbor)
|
||||
return; // No neighbor. Don't update, easy.
|
||||
// Make the sibling eat the closed window
|
||||
PSIBLING->setDirtyRecursive(true);
|
||||
PSIBLING->recalcSizePosRecursive();
|
||||
|
||||
// update neighbor to "eat" closed.
|
||||
eatWindow(neighbor, pClosedWindow);
|
||||
// Remove the parent
|
||||
removeWindowFromVectorSafe(PPARENT->getDrawable());
|
||||
|
||||
neighbor->setDirty(true);
|
||||
setFocusedWindow(neighbor->getDrawable()); // Set focus. :)
|
||||
if (findWindowAtCursor())
|
||||
setFocusedWindow(findWindowAtCursor()->getDrawable()); // Set focus. :)
|
||||
}
|
||||
|
||||
CWindow* CWindowManager::getNeighborInDir(char dir) {
|
||||
|
@ -717,9 +711,6 @@ void CWindowManager::changeWorkspaceByID(int ID) {
|
|||
activeWorkspaces[workspace.getMonitor()] = workspace.getID();
|
||||
LastWindow = -1;
|
||||
|
||||
// Perform a sanity check for the new workspace
|
||||
performSanityCheckForWorkspace(ID);
|
||||
|
||||
// Update bar info
|
||||
updateBarInfo();
|
||||
|
||||
|
@ -738,9 +729,6 @@ void CWindowManager::changeWorkspaceByID(int ID) {
|
|||
activeWorkspaces[MONITOR->ID] = workspaces[workspaces.size() - 1].getID();
|
||||
LastWindow = -1;
|
||||
|
||||
// Perform a sanity check for the new workspace
|
||||
performSanityCheckForWorkspace(ID);
|
||||
|
||||
// Update bar info
|
||||
updateBarInfo();
|
||||
|
||||
|
|
|
@ -37,14 +37,13 @@ public:
|
|||
CStatusBar statusBar;
|
||||
std::thread* barThread;
|
||||
|
||||
CWindow* getWindowFromDrawable(xcb_drawable_t);
|
||||
CWindow* getWindowFromDrawable(int64_t);
|
||||
void addWindowToVectorSafe(CWindow);
|
||||
void removeWindowFromVectorSafe(xcb_drawable_t);
|
||||
|
||||
void setupManager();
|
||||
bool handleEvent();
|
||||
void refreshDirtyWindows();
|
||||
void performSanityCheckForWorkspace(int);
|
||||
|
||||
void setFocusedWindow(xcb_drawable_t);
|
||||
|
||||
|
@ -65,6 +64,9 @@ public:
|
|||
SMonitor* getMonitorFromWindow(CWindow*);
|
||||
SMonitor* getMonitorFromCursor();
|
||||
|
||||
// finds a window that's tiled at cursor.
|
||||
CWindow* findWindowAtCursor();
|
||||
|
||||
private:
|
||||
|
||||
// Internal WM functions that don't have to be exposed
|
||||
|
@ -77,7 +79,6 @@ public:
|
|||
bool isNeighbor(CWindow* a, CWindow* b);
|
||||
void calculateNewTileSetOldTile(CWindow* pWindow);
|
||||
void calculateNewFloatingWindow(CWindow* pWindow);
|
||||
CWindow* findWindowAtCursor();
|
||||
void setEffectiveSizePosUsingConfig(CWindow* pWindow);
|
||||
void cleanupUnusedWorkspaces();
|
||||
xcb_visualtype_t* setupColors();
|
||||
|
|
Loading…
Reference in a new issue