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fix closing fullscreen window
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1 changed files with 6 additions and 2 deletions
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@ -744,8 +744,12 @@ void CWindowManager::eatWindow(CWindow* a, CWindow* toEat) {
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void CWindowManager::closeWindowAllChecks(int64_t id) {
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// fix last window if tile
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const auto CLOSEDWINDOW = g_pWindowManager->getWindowFromDrawable(id);
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if (CLOSEDWINDOW && !CLOSEDWINDOW->getIsFloating()) {
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g_pWindowManager->fixWindowOnClose(CLOSEDWINDOW);
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if (CLOSEDWINDOW) {
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if (!CLOSEDWINDOW->getIsFloating())
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g_pWindowManager->fixWindowOnClose(CLOSEDWINDOW);
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if (const auto WORKSPACE = getWorkspaceByID(CLOSEDWINDOW->getWorkspaceID()); WORKSPACE && CLOSEDWINDOW->getFullscreen())
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WORKSPACE->setHasFullscreenWindow(false);
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}
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// delete off of the arr
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