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https://github.com/hyprwm/Hypr.git
synced 2024-11-22 13:35:57 +01:00
Fixed some ghost window cases. (readme update too)
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parent
d284f178de
commit
9f8a71322c
4 changed files with 43 additions and 12 deletions
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@ -26,9 +26,10 @@ Hypr is a Linux tiling window manager for Xorg. It's written in XCB with modern
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- [ ] Upgrade the status bar rendering to Cairo
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- [ ] Upgrade the status bar rendering to Cairo
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- [ ] Better status bar configability
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- [ ] Better status bar configability
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- [ ] Rounded corners
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- [ ] Rounded corners
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- [ ] Fix ghost windows once and for all
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- [x] Fix ghost windows once and for all
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- [ ] Fix windows minimizing themselves to tray not being able to come back without pkill
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- [ ] Moving windows between workspaces without floating
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- [ ] Moving windows between workspaces without floating
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- [ ] EWMH
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- [x] EWMH ~ Basic, idk if i'll add more.
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- [ ] Docks / Fullscreen Apps etc. auto-detection
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- [ ] Docks / Fullscreen Apps etc. auto-detection
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- [ ] Fix animation flicker (if possible)
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- [ ] Fix animation flicker (if possible)
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- [ ] Config expansion (rules, default workspaces, etc.)
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- [ ] Config expansion (rules, default workspaces, etc.)
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@ -37,14 +37,7 @@ void Events::eventDestroy(xcb_generic_event_t* event) {
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const auto E = reinterpret_cast<xcb_destroy_notify_event_t*>(event);
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const auto E = reinterpret_cast<xcb_destroy_notify_event_t*>(event);
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xcb_kill_client(g_pWindowManager->DisplayConnection, E->window);
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xcb_kill_client(g_pWindowManager->DisplayConnection, E->window);
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// fix last window if tile
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g_pWindowManager->closeWindowAllChecks(E->window);
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const auto CLOSEDWINDOW = g_pWindowManager->getWindowFromDrawable(E->window);
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if (CLOSEDWINDOW && !CLOSEDWINDOW->getIsFloating()) {
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g_pWindowManager->fixWindowOnClose(CLOSEDWINDOW);
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// delete off of the arr
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g_pWindowManager->removeWindowFromVectorSafe(E->window);
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}
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}
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}
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CWindow* Events::remapFloatingWindow(int windowID) {
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CWindow* Events::remapFloatingWindow(int windowID) {
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@ -373,6 +373,7 @@ void CWindowManager::setFocusedWindow(xcb_drawable_t window) {
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}
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}
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}
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}
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// TODO: make this executed less. It's too often imo.
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void CWindowManager::sanityCheckOnWorkspace(int workspaceID) {
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void CWindowManager::sanityCheckOnWorkspace(int workspaceID) {
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for (auto& w : windows) {
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for (auto& w : windows) {
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if (w.getWorkspaceID() == workspaceID) {
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if (w.getWorkspaceID() == workspaceID) {
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@ -388,8 +389,11 @@ void CWindowManager::sanityCheckOnWorkspace(int workspaceID) {
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const auto PCHILD = getWindowFromDrawable(CHILDA);
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const auto PCHILD = getWindowFromDrawable(CHILDA);
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if (!PCHILD)
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if (!PCHILD){
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continue; // Should be cleaned later.
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// Means both children are 0 (dead)
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removeWindowFromVectorSafe(w.getDrawable());
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continue;
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}
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PCHILD->setPosition(w.getPosition());
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PCHILD->setPosition(w.getPosition());
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PCHILD->setSize(w.getSize());
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PCHILD->setSize(w.getSize());
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@ -430,22 +434,43 @@ void CWindowManager::sanityCheckOnWorkspace(int workspaceID) {
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if (CHILDA->getIsFloating()) {
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if (CHILDA->getIsFloating()) {
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g_pWindowManager->fixWindowOnClose(CHILDA);
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g_pWindowManager->fixWindowOnClose(CHILDA);
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g_pWindowManager->calculateNewWindowParams(CHILDA);
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g_pWindowManager->calculateNewWindowParams(CHILDA);
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Debug::log(LOG, "Found an invalid tiled window, ID: " + std::to_string(CHILDA->getDrawable()) + ", untiling it.");
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}
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}
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if (CHILDB->getIsFloating()) {
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if (CHILDB->getIsFloating()) {
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g_pWindowManager->fixWindowOnClose(CHILDB);
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g_pWindowManager->fixWindowOnClose(CHILDB);
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g_pWindowManager->calculateNewWindowParams(CHILDB);
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g_pWindowManager->calculateNewWindowParams(CHILDB);
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Debug::log(LOG, "Found an invalid tiled window, ID: " + std::to_string(CHILDB->getDrawable()) + ", untiling it.");
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}
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}
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} else {
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} else {
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Debug::log(ERR, "Malformed node ID " + std::to_string(w.getDrawable()) + " with 2 children but one or both are nullptr.");
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Debug::log(ERR, "Malformed node ID " + std::to_string(w.getDrawable()) + " with 2 children but one or both are nullptr.");
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}
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}
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}
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}
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// Check #3: Check if the window exists with xcb
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// Some windows do not report they are dead for w/e reason
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if (w.getDrawable() > 0) {
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const auto GEOMETRYCOOKIE = xcb_get_geometry(g_pWindowManager->DisplayConnection, w.getDrawable());
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const auto GEOMETRY = xcb_get_geometry_reply(g_pWindowManager->DisplayConnection, GEOMETRYCOOKIE, 0);
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if (!GEOMETRY || (GEOMETRY->width < 1 || GEOMETRY->height < 1)) {
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Debug::log(LOG, "Found a dead window, ID: " + std::to_string(w.getDrawable()) + ", removing it.");
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closeWindowAllChecks(w.getDrawable());
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continue;
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}
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}
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}
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}
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}
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}
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}
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}
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CWindow* CWindowManager::getWindowFromDrawable(int64_t window) {
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CWindow* CWindowManager::getWindowFromDrawable(int64_t window) {
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if (!window)
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return nullptr;
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for(auto& w : windows) {
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for(auto& w : windows) {
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if (w.getDrawable() == window) {
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if (w.getDrawable() == window) {
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return &w;
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return &w;
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@ -685,6 +710,17 @@ void CWindowManager::eatWindow(CWindow* a, CWindow* toEat) {
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a->setSize(Vector2D(std::max(OPPCORNERA.x, OPPCORNERB.x), std::max(OPPCORNERA.y, OPPCORNERB.y)) - a->getPosition());
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a->setSize(Vector2D(std::max(OPPCORNERA.x, OPPCORNERB.x), std::max(OPPCORNERA.y, OPPCORNERB.y)) - a->getPosition());
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}
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}
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void CWindowManager::closeWindowAllChecks(int64_t id) {
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// fix last window if tile
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const auto CLOSEDWINDOW = g_pWindowManager->getWindowFromDrawable(id);
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if (CLOSEDWINDOW && !CLOSEDWINDOW->getIsFloating()) {
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g_pWindowManager->fixWindowOnClose(CLOSEDWINDOW);
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// delete off of the arr
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g_pWindowManager->removeWindowFromVectorSafe(id);
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}
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}
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void CWindowManager::fixWindowOnClose(CWindow* pClosedWindow) {
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void CWindowManager::fixWindowOnClose(CWindow* pClosedWindow) {
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if (!pClosedWindow)
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if (!pClosedWindow)
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return;
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return;
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@ -58,6 +58,7 @@ public:
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void calculateNewWindowParams(CWindow*);
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void calculateNewWindowParams(CWindow*);
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void fixWindowOnClose(CWindow*);
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void fixWindowOnClose(CWindow*);
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void closeWindowAllChecks(int64_t);
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void moveActiveWindowTo(char);
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void moveActiveWindowTo(char);
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void warpCursorTo(Vector2D);
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void warpCursorTo(Vector2D);
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