add to vector on enter unknown

This commit is contained in:
vaxerski 2022-01-02 19:15:54 +01:00
parent 6d9f8ea22c
commit aa4b4a8a5b

View file

@ -64,8 +64,31 @@ void Events::eventEnter(xcb_generic_event_t* event) {
const auto PENTERWINDOW = g_pWindowManager->getWindowFromDrawable(E->event);
if (!PENTERWINDOW)
return; // wut
if (!PENTERWINDOW){
// we entered an unknown window to us. Let's manage it.
Debug::log(LOG, "Entered an unmanaged window. Trying to manage it!");
CWindow newEnteredWindow;
newEnteredWindow.setDrawable(E->event);
g_pWindowManager->addWindowToVectorSafe(newEnteredWindow);
CWindow* pNewWindow;
if (g_pWindowManager->shouldBeFloatedOnInit(E->event)) {
Debug::log(LOG, "Window SHOULD be floating on start.");
pNewWindow = remapFloatingWindow(E->event);
} else {
Debug::log(LOG, "Window should NOT be floating on start.");
pNewWindow = remapWindow(E->event);
}
if (!pNewWindow) { // oh well. we tried.
g_pWindowManager->removeWindowFromVectorSafe(E->event);
Debug::log(LOG, "Tried to manage, but failed!");
}
return;
}
// Only when focus_when_hover OR floating OR last window floating
if (ConfigManager::getInt("focus_when_hover") == 1
@ -581,6 +604,7 @@ void Events::eventMapWindow(xcb_generic_event_t* event) {
// Check if it's not unmapped
if (g_pWindowManager->isWindowUnmapped(E->window)) {
Debug::log(LOG, "Window was unmapped, mapping back.");
g_pWindowManager->moveWindowToMapped(E->window);
return;
}