mirror of
https://github.com/hyprwm/Hypr.git
synced 2024-11-24 14:15:57 +01:00
Various fixes (#103)
* Update README.md * Update README.md * Added relative workspace switching * Added a haiku to readme * haiku in readme * Limit workspace from 1 to 10 (relative switching) * Fixed workspace animation direction * move window to relative workspace * faster split ratio change * turns out relative workspace is already there lol * Adjustable splitratio * removed vscode stuff * a * Fixed y resize speed * clean * Added a separate config value for resize speed * Update hypr.conf * Update hypr.conf * Apply requested changes by vaxry * use new config name for RESIZEANIMATIONSPEED
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03daf47f50
commit
d1e83d16c2
7 changed files with 79 additions and 39 deletions
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@ -55,11 +55,12 @@ col.inactive_border=0x77222222
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# animations
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Animations {
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enabled=1
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speed=5
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enabled=1 # For windows
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window_resize_speed=5 # This is for windows resizing
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workspaces=1 # For workspace animations (fixed, enabling by default)
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speed=5 # This is for workspaces
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cheap=1 # highly recommended
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borders=0
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workspaces=0 # not really recommended
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}
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# example window rules, more in the wiki
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@ -171,6 +171,18 @@ void KeybindManager::movefocus(std::string arg) {
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g_pWindowManager->moveActiveFocusTo(arg[0]);
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}
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void KeybindManager::movetorelativeworkspace(std::string arg) {
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try {
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if (arg == "+")
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g_pWindowManager->moveActiveWindowToRelativeWorkspace(1);
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else if (arg == "-")
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g_pWindowManager->moveActiveWindowToRelativeWorkspace(-1);
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} catch (...) {
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Debug::log(ERR, "Invalid arg in movetoworkspace, arg: " + arg);
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}
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}
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void KeybindManager::movetoworkspace(std::string arg) {
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try {
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if (arg == "scratchpad")
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@ -260,7 +272,7 @@ void KeybindManager::toggleActiveWindowFloating(std::string arg) {
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}
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void KeybindManager::changeSplitRatio(std::string args) {
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g_pWindowManager->changeSplitRatioCurrent(args[0]);
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g_pWindowManager->changeSplitRatioCurrent(args);
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}
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void KeybindManager::togglePseudoActive(std::string args) {
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@ -27,6 +27,7 @@ namespace KeybindManager {
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void toggleActiveWindowFullscreen(std::string args);
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void toggleActiveWindowFloating(std::string args);
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void movetoworkspace(std::string args);
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void movetorelativeworkspace(std::string args);
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void changeSplitRatio(std::string args);
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void togglePseudoActive(std::string args);
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void toggleScratchpad(std::string args);
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@ -51,10 +51,11 @@ void ConfigManager::init() {
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// animations
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configValues["animations:speed"].floatValue = 1;
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configValues["animations:window_resize_speed"].floatValue = 1;
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configValues["animations:enabled"].intValue = 0;
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configValues["animations:cheap"].intValue = 1;
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configValues["animations:borders"].intValue = 1;
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configValues["animations:workspaces"].intValue = 0;
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configValues["animations:workspaces"].intValue = 1;
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configValues["autogenerated"].intValue = 0;
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@ -129,6 +130,7 @@ void handleBind(const std::string& command, const std::string& value) {
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if (HANDLER == "movewindow") dispatcher = KeybindManager::movewindow;
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if (HANDLER == "movefocus") dispatcher = KeybindManager::movefocus;
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if (HANDLER == "movetoworkspace") dispatcher = KeybindManager::movetoworkspace;
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if (HANDLER == "movetorelativeworkspace") dispatcher = KeybindManager::movetorelativeworkspace;
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if (HANDLER == "workspace") dispatcher = KeybindManager::changeworkspace;
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if (HANDLER == "lastworkspace") dispatcher = KeybindManager::changetolastworkspace;
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if (HANDLER == "togglefloating") dispatcher = KeybindManager::toggleActiveWindowFloating;
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@ -8,6 +8,7 @@ void AnimationUtil::move() {
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lastFrame = std::chrono::high_resolution_clock::now();
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const double ANIMATIONSPEED = std::max(1.f / ((double)ConfigManager::getFloat("animations:speed") * DELTA) * 462.f, (double)1.f);
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const double RESIZEANIMATIONSPEED = std::max(1.f / ((double)ConfigManager::getFloat("animations:window_resize_speed") * DELTA) * 462.f, (double)1.f);
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bool updateRequired = false;
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// Now we are (or should be, lul) thread-safe.
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@ -77,7 +78,7 @@ void AnimationUtil::move() {
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const auto REALSIZ = window.getRealSize();
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const auto EFFSIZ = window.getEffectiveSize();
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window.setRealSize(Vector2D(parabolic(REALSIZ.x, EFFSIZ.x, ANIMATIONSPEED), parabolic(REALSIZ.y, EFFSIZ.y, ANIMATIONSPEED)));
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window.setRealSize(Vector2D(parabolic(REALSIZ.x, EFFSIZ.x, RESIZEANIMATIONSPEED), parabolic(REALSIZ.y, EFFSIZ.y, RESIZEANIMATIONSPEED)));
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}
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// set not animated if already done here
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@ -1553,6 +1553,11 @@ void CWindowManager::warpCursorTo(Vector2D to) {
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free(pointerreply);
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}
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void CWindowManager::moveActiveWindowToRelativeWorkspace(int relativenum) {
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if (activeWorkspaceID + relativenum < 1) return;
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moveActiveWindowToWorkspace(activeWorkspaceID + relativenum);
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}
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void CWindowManager::moveActiveWindowToWorkspace(int workspace) {
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auto PWINDOW = getWindowFromDrawable(LastWindow);
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@ -1756,7 +1761,6 @@ void CWindowManager::moveActiveFocusTo(char dir) {
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}
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void CWindowManager::changeWorkspaceByID(int ID) {
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auto MONITOR = getMonitorFromCursor();
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if (!MONITOR) {
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@ -1775,7 +1779,7 @@ void CWindowManager::changeWorkspaceByID(int ID) {
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// mark old workspace dirty
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setAllWorkspaceWindowsDirtyByID(activeWorkspaces[MONITOR->ID]);
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// save old workspace for anim
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// save old workspace for animation
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auto OLDWORKSPACE = activeWorkspaces[MONITOR->ID];
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lastActiveWorkspaceID = OLDWORKSPACE;
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@ -1794,8 +1798,9 @@ void CWindowManager::changeWorkspaceByID(int ID) {
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// if fullscreen, set to the fullscreen window
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focusOnWorkspace(ID);
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// Update bar info
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// Update bar info, activeWorkspaceID
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updateBarInfo();
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activeWorkspaceID = ID;
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Debug::log(LOG, "Bar info updated with workspace changed.");
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@ -1816,8 +1821,9 @@ void CWindowManager::changeWorkspaceByID(int ID) {
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activeWorkspaces[MONITOR->ID] = workspaces[workspaces.size() - 1].getID();
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LastWindow = -1;
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// Update bar info
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// Update bar info, activeWorkspaceID
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updateBarInfo();
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activeWorkspaceID = ID;
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// Wipe animation
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startWipeAnimOnWorkspace(OLDWORKSPACE, ID);
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@ -2481,21 +2487,41 @@ void CWindowManager::recalcAllDocks() {
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void CWindowManager::startWipeAnimOnWorkspace(const int& oldwork, const int& newwork) {
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const auto PMONITOR = getMonitorFromWorkspace(newwork);
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for (auto& work : workspaces) {
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if (work.getID() == oldwork) {
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if (ConfigManager::getInt("animations:workspaces") == 1)
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work.setCurrentOffset(Vector2D(0,0));
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else
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work.setCurrentOffset(Vector2D(150000, 150000));
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work.setGoalOffset(Vector2D(PMONITOR->vecSize.x, 0));
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work.setAnimationInProgress(true);
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} else if (work.getID() == newwork) {
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if (ConfigManager::getInt("animations:workspaces") == 1)
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work.setCurrentOffset(Vector2D(-PMONITOR->vecSize.x, 0));
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else
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work.setCurrentOffset(Vector2D(0, 0));
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work.setGoalOffset(Vector2D(0, 0));
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work.setAnimationInProgress(true);
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if (newwork < oldwork) { // Wipe from left to right
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for (auto& work : workspaces) {
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if (work.getID() == oldwork) {
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if (ConfigManager::getInt("animations:workspaces") == 1)
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work.setCurrentOffset(Vector2D(0,0));
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else
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work.setCurrentOffset(Vector2D(150000, 150000));
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work.setGoalOffset(Vector2D(PMONITOR->vecSize.x, 0));
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work.setAnimationInProgress(true);
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} else if (work.getID() == newwork) {
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if (ConfigManager::getInt("animations:workspaces") == 1)
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work.setCurrentOffset(Vector2D(-PMONITOR->vecSize.x, 0));
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else
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work.setCurrentOffset(Vector2D(0, 0));
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work.setGoalOffset(Vector2D(0, 0));
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work.setAnimationInProgress(true);
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}
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}
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} else { // Wipe from right to left (oldwork < newwork)
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for (auto& work : workspaces) {
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if (work.getID() == oldwork) {
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if (ConfigManager::getInt("animations:workspaces") == 1)
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work.setCurrentOffset(Vector2D(0,0));
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else
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work.setCurrentOffset(Vector2D(150000, 150000));
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work.setGoalOffset(Vector2D(-PMONITOR->vecSize.x, 0));
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work.setAnimationInProgress(true);
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} else if (work.getID() == newwork) {
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if (ConfigManager::getInt("animations:workspaces") == 1)
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work.setCurrentOffset(Vector2D(PMONITOR->vecSize.x, 0));
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else
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work.setCurrentOffset(Vector2D(0, 0));
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work.setGoalOffset(Vector2D(0, 0));
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work.setAnimationInProgress(true);
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}
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}
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}
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}
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@ -2541,7 +2567,7 @@ SMonitor* CWindowManager::getMonitorFromCoord(const Vector2D coord) {
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return nullptr;
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}
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void CWindowManager::changeSplitRatioCurrent(const char& dir) {
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void CWindowManager::changeSplitRatioCurrent(std::string dir) {
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const auto CURRENT = getWindowFromDrawable(LastWindow);
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return;
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}
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switch(dir) {
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case '+':
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PARENT->setSplitRatio(PARENT->getSplitRatio() + 0.05f);
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break;
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case '-':
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PARENT->setSplitRatio(PARENT->getSplitRatio() - 0.05f);
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break;
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default:
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Debug::log(ERR, "changeSplitRatioCurrent called with an invalid dir!");
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return;
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}
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if (dir == "+")
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PARENT->setSplitRatio(PARENT->getSplitRatio() + 0.05f);
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else if (dir == "-")
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PARENT->setSplitRatio(PARENT->getSplitRatio() - 0.05f);
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else
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PARENT->setSplitRatio(PARENT->getSplitRatio() + std::stof(dir));
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PARENT->setSplitRatio(std::clamp(PARENT->getSplitRatio(), 0.1f, 1.9f));
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const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT;
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allowedMovement.x *= 2.f / SIDECONTAINER->getSize().x;
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allowedMovement.y *= 2.f / TOPCONTAINER->getSize().x;
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allowedMovement.y *= 2.f / TOPCONTAINER->getSize().y;
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SIDECONTAINER->setSplitRatio(std::clamp(SIDECONTAINER->getSplitRatio() + allowedMovement.x, (double)0.05f, (double)1.95f));
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TOPCONTAINER->setSplitRatio(std::clamp(TOPCONTAINER->getSplitRatio() + allowedMovement.y, (double)0.05f, (double)1.95f));
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@ -53,6 +53,7 @@ public:
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// holds the IDs of open workspaces, Monitor ID -> workspace ID
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std::deque<int> activeWorkspaces;
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int lastActiveWorkspaceID = 1;
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int activeWorkspaceID = 1;
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// Not really pipes, but files. Oh well. Used for IPC.
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SIPCPipe m_sIPCBarPipeIn = {ISDEBUG ? "/tmp/hypr/hyprbarind" : "/tmp/hypr/hyprbarin", 0};
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void moveActiveWindowTo(char);
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void moveActiveFocusTo(char);
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void moveActiveWindowToWorkspace(int);
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void moveActiveWindowToRelativeWorkspace(int);
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void warpCursorTo(Vector2D);
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void toggleWindowFullscrenn(const int&);
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void recalcAllDocks();
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@ -148,7 +150,7 @@ public:
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bool shouldBeManaged(const int&);
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void changeSplitRatioCurrent(const char& dir);
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void changeSplitRatioCurrent(std::string dir);
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void processCursorDeltaOnWindowResizeTiled(CWindow*, const Vector2D&);
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