From dfb3efa33d144473838b01e957a0f735630bcded Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Sat, 4 Dec 2021 17:07:26 +0100 Subject: [PATCH] Change how tiled->float size works --- src/windowManager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/windowManager.cpp b/src/windowManager.cpp index 2d08d63..d73228a 100644 --- a/src/windowManager.cpp +++ b/src/windowManager.cpp @@ -781,11 +781,11 @@ void CWindowManager::calculateNewFloatingWindow(CWindow* pWindow) { return; if (!pWindow->getNoInterventions()) { - pWindow->setPosition(pWindow->getDefaultPosition()); - pWindow->setSize(pWindow->getDefaultSize()); + pWindow->setPosition(pWindow->getEffectivePosition() + Vector2D(3,3)); + pWindow->setSize(pWindow->getEffectiveSize() - Vector2D(6, 6)); pWindow->setEffectivePosition(pWindow->getPosition() + Vector2D(10, 10)); - pWindow->setEffectiveSize(pWindow->getDefaultSize()); + pWindow->setEffectiveSize(pWindow->getSize()); pWindow->setRealPosition(pWindow->getPosition()); pWindow->setRealSize(pWindow->getSize());