add gaps and fix eating

This commit is contained in:
vaxerski 2021-11-19 19:04:42 +01:00
parent 76f21b9dbe
commit f6c856ab62
2 changed files with 45 additions and 4 deletions

View file

@ -151,14 +151,25 @@ void WindowManager::removeWindowFromVectorSafe(xcb_drawable_t window) {
}
void setEffectiveSizePosUsingConfig(CWindow* pWindow) {
// for now only border.
// todo: gaps.
if (!pWindow)
return;
// set some flags.
const bool DISPLAYLEFT = pWindow->getPosition().x == 0;
const bool DISPLAYRIGHT = pWindow->getPosition().x + pWindow->getSize().x == WindowManager::Screen->width_in_pixels;
const bool DISPLAYTOP = pWindow->getPosition().y == 0;
const bool DISPLAYBOTTOM = pWindow->getPosition().y + pWindow->getSize().y == WindowManager::Screen->height_in_pixels;
pWindow->setEffectivePosition(pWindow->getPosition() + Vector2D(BORDERSIZE, BORDERSIZE));
pWindow->setEffectiveSize(pWindow->getSize() - (Vector2D(BORDERSIZE, BORDERSIZE) * 2));
// do gaps, set top left
pWindow->setEffectivePosition(pWindow->getEffectivePosition() + Vector2D(DISPLAYLEFT ? GAPS_OUT : GAPS_IN, DISPLAYTOP ? GAPS_OUT : GAPS_IN));
// fix to old size bottom right
pWindow->setEffectiveSize(pWindow->getEffectiveSize() - Vector2D(DISPLAYLEFT ? GAPS_OUT : GAPS_IN, DISPLAYTOP ? GAPS_OUT : GAPS_IN));
// set bottom right
pWindow->setEffectiveSize(pWindow->getEffectiveSize() - Vector2D(DISPLAYRIGHT ? GAPS_OUT : GAPS_IN, DISPLAYBOTTOM ? GAPS_OUT : GAPS_IN));
}
void calculateNewTileSetOldTile(CWindow* pWindow) {
@ -231,6 +242,36 @@ bool isNeighbor(CWindow* a, CWindow* b) {
return false;
}
bool canEatWindow(CWindow* a, CWindow* toEat) {
// Pos is min of both.
const auto POSAFTEREAT = Vector2D(std::min(a->getPosition().x, toEat->getPosition().x), std::min(a->getPosition().y, toEat->getPosition().y));
// Size is pos + size max - pos
const auto OPPCORNERA = Vector2D(POSAFTEREAT) + a->getSize();
const auto OPPCORNERB = toEat->getPosition() + toEat->getSize();
const auto SIZEAFTEREAT = Vector2D(std::max(OPPCORNERA.x, OPPCORNERB.x), std::max(OPPCORNERA.y, OPPCORNERB.y)) - POSAFTEREAT;
const auto doOverlap = [&](CWindow* b) {
const auto RIGHT1 = Vector2D(POSAFTEREAT.x + SIZEAFTEREAT.x, POSAFTEREAT.y + SIZEAFTEREAT.y);
const auto RIGHT2 = b->getPosition() + b->getSize();
const auto LEFT1 = POSAFTEREAT;
const auto LEFT2 = b->getPosition();
return !(LEFT1.x >= RIGHT2.x || LEFT2.x >= RIGHT1.x || LEFT1.y >= RIGHT2.y || LEFT2.y >= RIGHT1.y);
};
for (auto& w : WindowManager::windows) {
if (w.getDrawable() == a->getDrawable() || w.getDrawable() == toEat->getDrawable())
continue;
if (doOverlap(&w))
return false;
}
return true;
}
void eatWindow(CWindow* a, CWindow* toEat) {
// Pos is min of both.
@ -253,7 +294,7 @@ void WindowManager::fixWindowOnClose(CWindow* pClosedWindow) {
if (w.getDrawable() == pClosedWindow->getDrawable())
continue;
if (isNeighbor(&w, pClosedWindow)) {
if (isNeighbor(&w, pClosedWindow) && canEatWindow(&w, pClosedWindow)) {
neighbor = &w;
break;
}

View file

@ -8,7 +8,7 @@
// temp config values
#define BORDERSIZE 1
#define GAPS_IN 10
#define GAPS_IN 5
#define GAPS_OUT 20
namespace WindowManager {