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add some comments to windowmanager.hpp
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1 changed files with 5 additions and 1 deletions
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@ -30,6 +30,7 @@ public:
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int RandREventBase = -1;
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uint32_t Values[3];
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// holds the objects of all active monitors.
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std::vector<SMonitor> monitors;
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bool modKeyDown = false;
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@ -45,13 +46,16 @@ public:
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std::deque<CWindow> unmappedWindows;
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xcb_drawable_t LastWindow = -1;
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// holds the objects representing every open workspace
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std::deque<CWorkspace> workspaces;
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// holds the IDs of open workspaces, Monitor ID -> workspace ID
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std::deque<int> activeWorkspaces;
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int lastActiveWorkspaceID = 1;
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// Pipes
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// Not really pipes, but files. Oh well. Used for IPC.
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SIPCPipe m_sIPCBarPipeIn = {ISDEBUG ? "/tmp/hypr/hyprbarind" : "/tmp/hypr/hyprbarin", 0};
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SIPCPipe m_sIPCBarPipeOut = {ISDEBUG ? "/tmp/hypr/hyprbaroutd" : "/tmp/hypr/hyprbarout", 0};
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// This will be nullptr on the main thread, and will hold the pointer to the bar object on the bar thread.
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CStatusBar* statusBar = nullptr;
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Vector2D lastKnownBarPosition = {-1,-1};
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int64_t barWindowID = 0;
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