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Hypr is a dynamic Linux tiling window manager for Xorg. It's written in XCB with modern C++ and aims to provide easily readable and expandable code. Hypr is _only_ a window manager. It is not a compositor and does not implement a compositor's functionality. You can run it without one (e.g. Picom) though, since it runs on Xorg, which doesn't require a compositor. Hypr needs testers! Check it out and report suggestions or bugs!
# Key Features - True parabolic animations - Rounded corners and borders - Config reloaded instantly upon saving - A built-in status bar with modules - Easily expandable and readable codebase - Pseudotiling - Multiple tiling modes (dwindling and master) - Window rules - Intelligent transients - Support for EWMH-compatible bars (e.g. Polybar) - Keybinds config - Tiling windows - Floating windows - Workspaces - Moving / Fullscreening windows - Mostly EWMH and ICCCM compliant # Installation I do not maintain any packages, but some kind people have made them for me. If I missed any, please let me know. IMPORTANT: Hypr **requires** xmodmap to correctly apply keybinds. Make sure you have it installed. For stable releases, use the Releases tab here on github, and follow the instructions to install it in the [Wiki](https://github.com/vaxerski/Hypr/wiki/Building) *Arch (AUR)* ``` yay -S hypr-git ``` *Void Linux* [https://github.com/Flammable-Duck/hypr-template](https://github.com/Flammable-Duck/hypr-template) ## Manual building If your distro doesn't have Hypr in its repositories, or you want to modify hypr, see the [Wiki](https://github.com/vaxerski/Hypr/wiki/Building) to see build and installation instructions. # Configuring See the [Wiki Page](https://github.com/vaxerski/Hypr/wiki/Configuring-Hypr) for a detailed overview on the config, or refer to the example config in examples/hypr.conf. You have to use a config, place it in ~/.config/hypr/hypr.conf # Screenshot Gallery ![One](https://i.imgur.com/ygked0M.png) ![Two](https://i.imgur.com/HLukmeA.png) ![Three](https://i.imgur.com/B0MDTu2.png) # Known issues - Picom's shadow and effects do not update for cheap animations while animating - Non-cheap animations are choppy (duh!) # Contributions Refer to [CONTRIBUTING.md](https://github.com/vaxerski/Hypr/blob/main/CONTRIBUTING.md) and the [Wiki](https://github.com/vaxerski/Hypr/wiki/Contributing-&-Debugging) for contributing instructions and guidelines. # Stars over time [![Stars over time](https://starchart.cc/vaxerski/Hypr.svg)](https://starchart.cc/vaxerski/Hypr)