Hyprland/src/protocols/InputMethodV2.hpp

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#pragma once
#include <memory>
#include <vector>
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "input-method-unstable-v2.hpp"
#include "text-input-unstable-v3.hpp"
#include "../helpers/signal/Signal.hpp"
#include "../desktop/WLSurface.hpp"
class CInputMethodKeyboardGrabV2;
class CInputMethodPopupV2;
class IKeyboard;
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class CInputMethodV2 {
public:
CInputMethodV2(SP<CZwpInputMethodV2> resource_);
~CInputMethodV2();
struct {
CSignal onCommit;
CSignal destroy;
CSignal newPopup;
} events;
struct SState {
void reset();
struct {
std::string string;
bool committed = false;
} committedString;
struct {
std::string string;
int32_t begin = 0, end = 0;
bool committed = false;
} preeditString;
struct {
uint32_t before = 0, after = 0;
bool committed = false;
} deleteSurrounding;
};
SState pending, current;
bool good();
void activate();
void deactivate();
void surroundingText(const std::string& text, uint32_t cursor, uint32_t anchor);
void textChangeCause(zwpTextInputV3ChangeCause changeCause);
void textContentType(zwpTextInputV3ContentHint hint, zwpTextInputV3ContentPurpose purpose);
void done();
void unavailable();
void sendInputRectangle(const CBox& box);
bool hasGrab();
void sendKey(uint32_t time, uint32_t key, wl_keyboard_key_state state);
void sendMods(uint32_t depressed, uint32_t latched, uint32_t locked, uint32_t group);
void setKeyboard(SP<IKeyboard> keyboard);
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wl_client* client();
wl_client* grabClient();
private:
SP<CZwpInputMethodV2> resource;
std::vector<WP<CInputMethodKeyboardGrabV2>> grabs;
std::vector<WP<CInputMethodPopupV2>> popups;
WP<CInputMethodV2> self;
bool active = false;
CBox inputRectangle;
friend class CInputMethodPopupV2;
friend class CInputMethodKeyboardGrabV2;
friend class CInputMethodV2Protocol;
};
class CInputMethodKeyboardGrabV2 {
public:
CInputMethodKeyboardGrabV2(SP<CZwpInputMethodKeyboardGrabV2> resource_, SP<CInputMethodV2> owner_);
~CInputMethodKeyboardGrabV2();
bool good();
SP<CInputMethodV2> getOwner();
wl_client* client();
void sendKey(uint32_t time, uint32_t key, wl_keyboard_key_state state);
void sendMods(uint32_t depressed, uint32_t latched, uint32_t locked, uint32_t group);
void sendKeyboardData(SP<IKeyboard> keyboard);
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private:
SP<CZwpInputMethodKeyboardGrabV2> resource;
WP<CInputMethodV2> owner;
WP<IKeyboard> pLastKeyboard;
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};
class CInputMethodPopupV2 {
public:
CInputMethodPopupV2(SP<CZwpInputPopupSurfaceV2> resource_, SP<CInputMethodV2> owner_, SP<CWLSurfaceResource> surface);
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~CInputMethodPopupV2();
bool good();
void sendInputRectangle(const CBox& box);
SP<CWLSurfaceResource> surface();
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struct {
CSignal map;
CSignal unmap;
CSignal commit;
CSignal destroy;
} events;
bool mapped = false;
private:
SP<CZwpInputPopupSurfaceV2> resource;
WP<CInputMethodV2> owner;
WP<CWLSurfaceResource> pSurface;
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struct {
CHyprSignalListener destroySurface;
CHyprSignalListener commitSurface;
} listeners;
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};
class CInputMethodV2Protocol : public IWaylandProtocol {
public:
CInputMethodV2Protocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
struct {
CSignal newIME; // SP<CInputMethodV2>
} events;
private:
void onManagerResourceDestroy(wl_resource* res);
void destroyResource(CInputMethodPopupV2* popup);
void destroyResource(CInputMethodKeyboardGrabV2* grab);
void destroyResource(CInputMethodV2* ime);
void onGetIME(CZwpInputMethodManagerV2* mgr, wl_resource* seat, uint32_t id);
//
std::vector<UP<CZwpInputMethodManagerV2>> m_vManagers;
std::vector<SP<CInputMethodV2>> m_vIMEs;
std::vector<SP<CInputMethodKeyboardGrabV2>> m_vGrabs;
std::vector<SP<CInputMethodPopupV2>> m_vPopups;
friend class CInputMethodPopupV2;
friend class CInputMethodKeyboardGrabV2;
friend class CInputMethodV2;
};
namespace PROTO {
inline UP<CInputMethodV2Protocol> ime;
};