Hyprland/src/managers/KeybindManager.hpp

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#pragma once
#include "../defines.hpp"
#include <deque>
#include <set>
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#include "../Compositor.hpp"
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#include <unordered_map>
#include <functional>
#include <xkbcommon/xkbcommon.h>
#include "../devices/IPointer.hpp"
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class CInputManager;
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class CConfigManager;
class CPluginSystem;
class IKeyboard;
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struct SKeybind {
std::string key = "";
std::set<xkb_keysym_t> sMkKeys = {};
uint32_t keycode = 0;
bool catchAll = false;
uint32_t modmask = 0;
std::set<xkb_keysym_t> sMkMods = {};
std::string handler = "";
std::string arg = "";
bool locked = false;
std::string submap = "";
std::string description = "";
bool release = false;
bool repeat = false;
bool mouse = false;
bool nonConsuming = false;
bool transparent = false;
bool ignoreMods = false;
bool multiKey = false;
bool hasDescription = false;
bool dontInhibit = false;
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// DO NOT INITIALIZE
bool shadowed = false;
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};
enum eFocusWindowMode {
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MODE_CLASS_REGEX = 0,
MODE_INITIAL_CLASS_REGEX,
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MODE_TITLE_REGEX,
MODE_INITIAL_TITLE_REGEX,
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MODE_ADDRESS,
MODE_PID,
MODE_ACTIVE_WINDOW
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};
struct SPressedKeyWithMods {
std::string keyName = "";
xkb_keysym_t keysym = 0;
uint32_t keycode = 0;
uint32_t modmaskAtPressTime = 0;
bool sent = false;
std::string submapAtPress = "";
};
struct SParsedKey {
std::string key = "";
uint32_t keycode = 0;
bool catchAll = false;
};
enum eMultiKeyCase {
MK_NO_MATCH = 0,
MK_PARTIAL_MATCH,
MK_FULL_MATCH
};
struct SDispatchResult {
bool passEvent = false;
bool success = true;
std::string error;
};
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class CKeybindManager {
public:
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CKeybindManager();
~CKeybindManager();
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bool onKeyEvent(std::any, SP<IKeyboard>);
bool onAxisEvent(const IPointer::SAxisEvent&);
bool onMouseEvent(const IPointer::SButtonEvent&);
void resizeWithBorder(const IPointer::SButtonEvent&);
void onSwitchEvent(const std::string&);
void onSwitchOnEvent(const std::string&);
void onSwitchOffEvent(const std::string&);
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void addKeybind(SKeybind);
void removeKeybind(uint32_t, const SParsedKey&);
uint32_t stringToModMask(std::string);
uint32_t keycodeToModifier(xkb_keycode_t);
void clearKeybinds();
void shadowKeybinds(const xkb_keysym_t& doesntHave = 0, const uint32_t doesntHaveCode = 0);
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std::unordered_map<std::string, std::function<SDispatchResult(std::string)>> m_mDispatchers;
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wl_event_source* m_pActiveKeybindEventSource = nullptr;
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bool m_bGroupsLocked = false;
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std::list<SKeybind> m_lKeybinds;
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//since we cant find keycode through keyname in xkb:
//on sendshortcut call, we once search for keyname (e.g. "g") the correct keycode (e.g. 42)
//and cache it in this map to make sendshortcut calls faster
//we also store the keyboard pointer (in the string) to differentiate between different keyboard (layouts)
std::unordered_map<std::string, xkb_keycode_t> m_mKeyToCodeCache;
static SDispatchResult changeMouseBindMode(const eMouseBindMode mode);
private:
std::deque<SPressedKeyWithMods> m_dPressedKeys;
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inline static std::string m_szCurrentSelectedSubmap = "";
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SKeybind* m_pActiveKeybind = nullptr;
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uint32_t m_uTimeLastMs = 0;
uint32_t m_uLastCode = 0;
uint32_t m_uLastMouseCode = 0;
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std::vector<SKeybind*> m_vPressedSpecialBinds;
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int m_iPassPressed = -1; // used for pass
CTimer m_tScrollTimer;
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SDispatchResult handleKeybinds(const uint32_t, const SPressedKeyWithMods&, bool);
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std::set<xkb_keysym_t> m_sMkKeys = {};
std::set<xkb_keysym_t> m_sMkMods = {};
eMultiKeyCase mkBindMatches(const SKeybind);
eMultiKeyCase mkKeysymSetMatches(const std::set<xkb_keysym_t>, const std::set<xkb_keysym_t>);
bool handleInternalKeybinds(xkb_keysym_t);
bool handleVT(xkb_keysym_t);
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xkb_state* m_pXKBTranslationState = nullptr;
void updateXKBTranslationState();
bool ensureMouseBindState();
static bool tryMoveFocusToMonitor(CMonitor* monitor);
static void moveWindowOutOfGroup(PHLWINDOW pWindow, const std::string& dir = "");
static void moveWindowIntoGroup(PHLWINDOW pWindow, PHLWINDOW pWindowInDirection);
static void switchToWindow(PHLWINDOW PWINDOWTOCHANGETO);
static uint64_t spawnRawProc(std::string, PHLWORKSPACE pInitialWorkspace);
static uint64_t spawnWithRules(std::string, PHLWORKSPACE pInitialWorkspace);
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// -------------- Dispatchers -------------- //
static SDispatchResult killActive(std::string);
static SDispatchResult kill(std::string);
static SDispatchResult spawn(std::string);
static SDispatchResult spawnRaw(std::string);
static SDispatchResult toggleActiveFloating(std::string);
static SDispatchResult toggleActivePseudo(std::string);
static SDispatchResult setActiveFloating(std::string);
static SDispatchResult setActiveTiled(std::string);
static SDispatchResult changeworkspace(std::string);
static SDispatchResult fullscreenActive(std::string);
static SDispatchResult fullscreenStateActive(std::string args);
static SDispatchResult moveActiveToWorkspace(std::string);
static SDispatchResult moveActiveToWorkspaceSilent(std::string);
static SDispatchResult moveFocusTo(std::string);
static SDispatchResult focusUrgentOrLast(std::string);
static SDispatchResult focusCurrentOrLast(std::string);
static SDispatchResult centerWindow(std::string);
static SDispatchResult moveActiveTo(std::string);
static SDispatchResult swapActive(std::string);
static SDispatchResult toggleGroup(std::string);
static SDispatchResult changeGroupActive(std::string);
static SDispatchResult alterSplitRatio(std::string);
static SDispatchResult focusMonitor(std::string);
static SDispatchResult toggleSplit(std::string);
static SDispatchResult swapSplit(std::string);
static SDispatchResult moveCursorToCorner(std::string);
static SDispatchResult moveCursor(std::string);
static SDispatchResult workspaceOpt(std::string);
static SDispatchResult renameWorkspace(std::string);
static SDispatchResult exitHyprland(std::string);
static SDispatchResult moveCurrentWorkspaceToMonitor(std::string);
static SDispatchResult moveWorkspaceToMonitor(std::string);
static SDispatchResult focusWorkspaceOnCurrentMonitor(std::string);
static SDispatchResult toggleSpecialWorkspace(std::string);
static SDispatchResult forceRendererReload(std::string);
static SDispatchResult resizeActive(std::string);
static SDispatchResult moveActive(std::string);
static SDispatchResult moveWindow(std::string);
static SDispatchResult resizeWindow(std::string);
static SDispatchResult circleNext(std::string);
static SDispatchResult focusWindow(std::string);
static SDispatchResult tagWindow(std::string);
static SDispatchResult setSubmap(std::string);
static SDispatchResult pass(std::string);
static SDispatchResult sendshortcut(std::string);
static SDispatchResult layoutmsg(std::string);
static SDispatchResult dpms(std::string);
static SDispatchResult swapnext(std::string);
static SDispatchResult swapActiveWorkspaces(std::string);
static SDispatchResult pinActive(std::string);
static SDispatchResult mouse(std::string);
static SDispatchResult bringActiveToTop(std::string);
static SDispatchResult alterZOrder(std::string);
static SDispatchResult lockGroups(std::string);
static SDispatchResult lockActiveGroup(std::string);
static SDispatchResult moveIntoGroup(std::string);
static SDispatchResult moveOutOfGroup(std::string);
static SDispatchResult moveGroupWindow(std::string);
static SDispatchResult moveWindowOrGroup(std::string);
static SDispatchResult setIgnoreGroupLock(std::string);
static SDispatchResult denyWindowFromGroup(std::string);
static SDispatchResult global(std::string);
static SDispatchResult event(std::string);
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friend class CCompositor;
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friend class CInputManager;
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friend class CConfigManager;
friend class CWorkspace;
friend class CPointerManager;
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};
inline std::unique_ptr<CKeybindManager> g_pKeybindManager;