Hyprland/src/helpers/Color.cpp

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#include "Color.hpp"
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#define ALPHA(c) ((double)(((c) >> 24) & 0xff) / 255.0)
#define RED(c) ((double)(((c) >> 16) & 0xff) / 255.0)
#define GREEN(c) ((double)(((c) >> 8) & 0xff) / 255.0)
#define BLUE(c) ((double)(((c)) & 0xff) / 255.0)
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CColor::CColor() {}
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CColor::CColor(float r, float g, float b, float a) {
this->r = r;
this->g = g;
this->b = b;
this->a = a;
}
CColor::CColor(uint64_t hex) {
this->r = RED(hex);
this->g = GREEN(hex);
this->b = BLUE(hex);
this->a = ALPHA(hex);
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}
uint32_t CColor::getAsHex() const {
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return (uint32_t)(a * 255.f) * 0x1000000 + (uint32_t)(r * 255.f) * 0x10000 + (uint32_t)(g * 255.f) * 0x100 + (uint32_t)(b * 255.f) * 0x1;
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}