mirror of
https://github.com/hyprwm/Hyprland
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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
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#pragma once
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#include <memory>
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#include <vector>
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#include <cstdint>
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#include "WaylandProtocol.hpp"
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#include "kde-server-decoration.hpp"
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class CServerDecorationKDE {
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public:
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CServerDecorationKDE(SP<COrgKdeKwinServerDecoration> resource_, wlr_surface* surf);
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bool good();
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private:
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SP<COrgKdeKwinServerDecoration> resource;
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};
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class CServerDecorationKDEProtocol : public IWaylandProtocol {
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public:
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CServerDecorationKDEProtocol(const wl_interface* iface, const int& ver, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
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private:
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void onManagerResourceDestroy(wl_resource* res);
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void destroyResource(CServerDecorationKDE* deco);
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void createDecoration(COrgKdeKwinServerDecorationManager* pMgr, uint32_t id, wl_resource* surf);
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//
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std::vector<UP<COrgKdeKwinServerDecorationManager>> m_vManagers;
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std::vector<UP<CServerDecorationKDE>> m_vDecos;
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friend class CServerDecorationKDE;
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};
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namespace PROTO {
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inline UP<CServerDecorationKDEProtocol> serverDecorationKDE;
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};
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