Hyprland/src/plugins/HookSystem.hpp

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#pragma once
#include <string>
#include <vector>
#include <memory>
#define HANDLE void*
class CFunctionHook {
public:
CFunctionHook(HANDLE owner, void* source, void* destination);
~CFunctionHook();
bool hook();
bool unhook();
CFunctionHook(const CFunctionHook&) = delete;
CFunctionHook(CFunctionHook&&) = delete;
CFunctionHook& operator=(const CFunctionHook&) = delete;
CFunctionHook& operator=(CFunctionHook&&) = delete;
void* m_pOriginal = nullptr;
private:
void* m_pSource = nullptr;
void* m_pFunctionAddr = nullptr;
void* m_pTrampolineAddr = nullptr;
void* m_pDestination = nullptr;
size_t m_iHookLen = 0;
size_t m_iTrampoLen = 0;
HANDLE m_pOwner = nullptr;
bool m_bActive = false;
friend class CHookSystem;
};
class CHookSystem {
public:
CFunctionHook* initHook(HANDLE handle, void* source, void* destination);
bool removeHook(CFunctionHook* hook);
void removeAllHooksFrom(HANDLE handle);
private:
std::vector<std::unique_ptr<CFunctionHook>> m_vHooks;
};
inline std::unique_ptr<CHookSystem> g_pFunctionHookSystem;