Hyprland/src/xwayland/Server.hpp

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#pragma once
#include <array>
#include "../helpers/signal/Signal.hpp"
struct wl_event_source;
struct wl_client;
// TODO: add lazy mode
class CXWaylandServer {
public:
CXWaylandServer();
~CXWaylandServer();
// create the server.
bool create();
// starts the server, meant to be called by CXWaylandServer.
bool start();
// called on ready
int ready(int fd, uint32_t mask);
void die();
struct {
CSignal ready;
} events;
wl_client* xwaylandClient = nullptr;
private:
bool tryOpenSockets();
void runXWayland(int notifyFD);
pid_t serverPID = 0;
std::string displayName;
int display = -1;
std::array<int, 2> xFDs = {-1, -1};
std::array<wl_event_source*, 2> xFDReadEvents = {nullptr, nullptr};
wl_event_source* idleSource = nullptr;
wl_event_source* pipeSource = nullptr;
std::array<int, 2> xwmFDs = {-1, -1};
std::array<int, 2> waylandFDs = {-1, -1};
friend class CXWM;
};