Hyprland/src/helpers/Vector2D.hpp

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2022-03-16 22:21:12 +01:00
#pragma once
#include <math.h>
class Vector2D {
public:
Vector2D(double, double);
Vector2D();
~Vector2D();
double x = 0;
double y = 0;
// returns the scale
double normalize();
Vector2D operator+(Vector2D a) {
return Vector2D(this->x + a.x, this->y + a.y);
}
Vector2D operator-(Vector2D a) {
return Vector2D(this->x - a.x, this->y - a.y);
}
Vector2D operator*(float a) {
return Vector2D(this->x * a, this->y * a);
}
Vector2D operator/(float a) {
return Vector2D(this->x / a, this->y / a);
}
};