mirror of
https://github.com/hyprwm/Hyprland
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42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
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#pragma once
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#include <memory>
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#include <vector>
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#include <unordered_map>
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#include "WaylandProtocol.hpp"
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#include "xdg-decoration-unstable-v1.hpp"
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class CXDGDecoration {
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public:
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CXDGDecoration(SP<CZxdgToplevelDecorationV1> resource_, wl_resource* toplevel);
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bool good();
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wl_resource* toplevelResource();
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private:
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SP<CZxdgToplevelDecorationV1> resource;
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wl_resource* pToplevelResource = nullptr; // READ-ONLY.
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};
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class CXDGDecorationProtocol : public IWaylandProtocol {
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public:
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CXDGDecorationProtocol(const wl_interface* iface, const int& ver, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
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private:
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void onManagerResourceDestroy(wl_resource* res);
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void destroyDecoration(CXDGDecoration* decoration);
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void onGetDecoration(CZxdgDecorationManagerV1* pMgr, uint32_t id, wl_resource* xdgToplevel);
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//
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std::vector<UP<CZxdgDecorationManagerV1>> m_vManagers;
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std::unordered_map<wl_resource*, UP<CXDGDecoration>> m_mDecorations; // xdg_toplevel -> deco
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friend class CXDGDecoration;
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};
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namespace PROTO {
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inline UP<CXDGDecorationProtocol> xdgDecoration;
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};
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