Hyprland/src/protocols/FocusGrab.cpp

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#include "FocusGrab.hpp"
#include "Compositor.hpp"
#include <hyprland-focus-grab-v1.hpp>
#include <managers/input/InputManager.hpp>
#include <cstdint>
#include <memory>
#include <wayland-server.h>
static void focus_grab_pointer_enter(wlr_seat_pointer_grab* grab, wlr_surface* surface, double sx, double sy) {
if (static_cast<CFocusGrab*>(grab->data)->isSurfaceComitted(surface))
wlr_seat_pointer_enter(grab->seat, surface, sx, sy);
else
wlr_seat_pointer_clear_focus(grab->seat);
}
static void focus_grab_pointer_clear_focus(wlr_seat_pointer_grab* grab) {
wlr_seat_pointer_clear_focus(grab->seat);
}
static void focus_grab_pointer_motion(wlr_seat_pointer_grab* grab, uint32_t time, double sx, double sy) {
wlr_seat_pointer_send_motion(grab->seat, time, sx, sy);
}
static uint32_t focus_grab_pointer_button(wlr_seat_pointer_grab* grab, uint32_t time, uint32_t button, wl_pointer_button_state state) {
uint32_t serial = wlr_seat_pointer_send_button(grab->seat, time, button, state);
if (serial)
return serial;
else {
static_cast<CFocusGrab*>(grab->data)->finish(true);
return 0;
}
}
static void focus_grab_pointer_axis(wlr_seat_pointer_grab* grab, uint32_t time, enum wl_pointer_axis orientation, double value, int32_t value_discrete,
enum wl_pointer_axis_source source, enum wl_pointer_axis_relative_direction relative_direction) {
wlr_seat_pointer_send_axis(grab->seat, time, orientation, value, value_discrete, source, relative_direction);
}
static void focus_grab_pointer_frame(wlr_seat_pointer_grab* grab) {
wlr_seat_pointer_send_frame(grab->seat);
}
static void focus_grab_pointer_cancel(wlr_seat_pointer_grab* grab) {
static_cast<CFocusGrab*>(grab->data)->finish(true);
}
static const wlr_pointer_grab_interface focus_grab_pointer_impl = {
.enter = focus_grab_pointer_enter,
.clear_focus = focus_grab_pointer_clear_focus,
.motion = focus_grab_pointer_motion,
.button = focus_grab_pointer_button,
.axis = focus_grab_pointer_axis,
.frame = focus_grab_pointer_frame,
.cancel = focus_grab_pointer_cancel,
};
static void focus_grab_keyboard_enter(wlr_seat_keyboard_grab* grab, wlr_surface* surface, const uint32_t keycodes[], size_t num_keycodes, const wlr_keyboard_modifiers* modifiers) {
if (static_cast<CFocusGrab*>(grab->data)->isSurfaceComitted(surface))
wlr_seat_keyboard_enter(grab->seat, surface, keycodes, num_keycodes, modifiers);
// otherwise the last grabbed window should retain keyboard focus.
}
static void focus_grab_keyboard_clear_focus(wlr_seat_keyboard_grab* grab) {
static_cast<CFocusGrab*>(grab->data)->finish(true);
}
static void focus_grab_keyboard_key(wlr_seat_keyboard_grab* grab, uint32_t time, uint32_t key, uint32_t state) {
wlr_seat_keyboard_send_key(grab->seat, time, key, state);
}
static void focus_grab_keyboard_modifiers(wlr_seat_keyboard_grab* grab, const wlr_keyboard_modifiers* modifiers) {
wlr_seat_keyboard_send_modifiers(grab->seat, modifiers);
}
static void focus_grab_keyboard_cancel(wlr_seat_keyboard_grab* grab) {
static_cast<CFocusGrab*>(grab->data)->finish(true);
}
static const wlr_keyboard_grab_interface focus_grab_keyboard_impl = {
.enter = focus_grab_keyboard_enter,
.clear_focus = focus_grab_keyboard_clear_focus,
.key = focus_grab_keyboard_key,
.modifiers = focus_grab_keyboard_modifiers,
.cancel = focus_grab_keyboard_cancel,
};
static uint32_t focus_grab_touch_down(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {
if (!static_cast<CFocusGrab*>(grab->data)->isSurfaceComitted(point->surface))
return 0;
return wlr_seat_touch_send_down(grab->seat, point->surface, time, point->touch_id, point->sx, point->sy);
}
static void focus_grab_touch_up(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {
wlr_seat_touch_send_up(grab->seat, time, point->touch_id);
}
static void focus_grab_touch_motion(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {
wlr_seat_touch_send_motion(grab->seat, time, point->touch_id, point->sx, point->sy);
}
static void focus_grab_touch_enter(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {}
static void focus_grab_touch_frame(wlr_seat_touch_grab* grab) {
wlr_seat_touch_send_frame(grab->seat);
}
static void focus_grab_touch_cancel(wlr_seat_touch_grab* grab) {
static_cast<CFocusGrab*>(grab->data)->finish(true);
}
static const wlr_touch_grab_interface focus_grab_touch_impl = {
.down = focus_grab_touch_down,
.up = focus_grab_touch_up,
.motion = focus_grab_touch_motion,
.enter = focus_grab_touch_enter,
.frame = focus_grab_touch_frame,
.cancel = focus_grab_touch_cancel,
};
CFocusGrabSurfaceState::CFocusGrabSurfaceState(CFocusGrab* grab, wlr_surface* surface) {
hyprListener_surfaceDestroy.initCallback(
&surface->events.destroy, [=](void*, void*) { grab->eraseSurface(surface); }, this, "CFocusGrab");
}
CFocusGrabSurfaceState::~CFocusGrabSurfaceState() {
hyprListener_surfaceDestroy.removeCallback();
}
CFocusGrab::CFocusGrab(SP<CHyprlandFocusGrabV1> resource_) : resource(resource_) {
if (!resource->resource())
return;
m_sPointerGrab.interface = &focus_grab_pointer_impl;
m_sPointerGrab.data = this;
m_sKeyboardGrab.interface = &focus_grab_keyboard_impl;
m_sKeyboardGrab.data = this;
m_sTouchGrab.interface = &focus_grab_touch_impl;
m_sTouchGrab.data = this;
resource->setDestroy([this](CHyprlandFocusGrabV1* pMgr) { PROTO::focusGrab->destroyGrab(this); });
resource->setOnDestroy([this](CHyprlandFocusGrabV1* pMgr) { PROTO::focusGrab->destroyGrab(this); });
resource->setAddSurface([this](CHyprlandFocusGrabV1* pMgr, wl_resource* surface) { addSurface(wlr_surface_from_resource(surface)); });
resource->setRemoveSurface([this](CHyprlandFocusGrabV1* pMgr, wl_resource* surface) { removeSurface(wlr_surface_from_resource(surface)); });
resource->setCommit([this](CHyprlandFocusGrabV1* pMgr) { commit(); });
}
CFocusGrab::~CFocusGrab() {
finish(false);
}
bool CFocusGrab::good() {
return resource->resource();
}
bool CFocusGrab::isSurfaceComitted(wlr_surface* surface) {
auto iter = m_mSurfaces.find(surface);
if (iter == m_mSurfaces.end())
return false;
return iter->second->state == CFocusGrabSurfaceState::Comitted;
}
void CFocusGrab::start() {
if (!m_bGrabActive) {
wlr_seat_pointer_start_grab(g_pCompositor->m_sSeat.seat, &m_sPointerGrab);
wlr_seat_keyboard_start_grab(g_pCompositor->m_sSeat.seat, &m_sKeyboardGrab);
wlr_seat_touch_start_grab(g_pCompositor->m_sSeat.seat, &m_sTouchGrab);
m_bGrabActive = true;
// Ensure the grab ends if another grab begins, including from xdg_popup::grab.
hyprListener_pointerGrabStarted.initCallback(
&g_pCompositor->m_sSeat.seat->events.pointer_grab_begin, [this](void*, void*) { finish(true); }, this, "CFocusGrab");
hyprListener_keyboardGrabStarted.initCallback(
&g_pCompositor->m_sSeat.seat->events.keyboard_grab_begin, [this](void*, void*) { finish(true); }, this, "CFocusGrab");
hyprListener_touchGrabStarted.initCallback(
&g_pCompositor->m_sSeat.seat->events.touch_grab_begin, [this](void*, void*) { finish(true); }, this, "CFocusGrab");
}
// Ensure new surfaces are focused if under the mouse when comitted.
g_pInputManager->simulateMouseMovement();
refocusKeyboard();
}
void CFocusGrab::finish(bool sendCleared) {
if (m_bGrabActive) {
m_bGrabActive = false;
hyprListener_pointerGrabStarted.removeCallback();
hyprListener_keyboardGrabStarted.removeCallback();
hyprListener_touchGrabStarted.removeCallback();
// Only clear grabs that belong to this focus grab. When superseded by another grab
// or xdg_popup grab we might not own the current grab.
bool hadGrab = false;
if (g_pCompositor->m_sSeat.seat->pointer_state.grab == &m_sPointerGrab) {
wlr_seat_pointer_end_grab(g_pCompositor->m_sSeat.seat);
hadGrab = true;
}
if (g_pCompositor->m_sSeat.seat->keyboard_state.grab == &m_sKeyboardGrab) {
wlr_seat_keyboard_end_grab(g_pCompositor->m_sSeat.seat);
hadGrab = true;
}
if (g_pCompositor->m_sSeat.seat->touch_state.grab == &m_sTouchGrab) {
wlr_seat_touch_end_grab(g_pCompositor->m_sSeat.seat);
hadGrab = true;
}
m_mSurfaces.clear();
if (sendCleared)
resource->sendCleared();
// Ensure surfaces under the mouse when the grab ends get focus.
if (hadGrab)
g_pInputManager->refocus();
}
}
void CFocusGrab::addSurface(wlr_surface* surface) {
auto iter = m_mSurfaces.find(surface);
if (iter == m_mSurfaces.end())
m_mSurfaces.emplace(surface, std::make_unique<CFocusGrabSurfaceState>(this, surface));
}
void CFocusGrab::removeSurface(wlr_surface* surface) {
auto iter = m_mSurfaces.find(surface);
if (iter != m_mSurfaces.end()) {
if (iter->second->state == CFocusGrabSurfaceState::PendingAddition)
m_mSurfaces.erase(iter);
else
iter->second->state = CFocusGrabSurfaceState::PendingRemoval;
}
}
void CFocusGrab::eraseSurface(wlr_surface* surface) {
removeSurface(surface);
commit();
}
void CFocusGrab::refocusKeyboard() {
auto keyboardSurface = g_pCompositor->m_sSeat.seat->keyboard_state.focused_surface;
if (keyboardSurface != nullptr && isSurfaceComitted(keyboardSurface))
return;
wlr_surface* surface = nullptr;
for (auto& [surf, state] : m_mSurfaces) {
if (state->state == CFocusGrabSurfaceState::Comitted) {
surface = surf;
break;
}
}
if (surface)
g_pCompositor->focusSurface(surface);
else
Debug::log(ERR, "CFocusGrab::refocusKeyboard called with no committed surfaces. This should never happen.");
}
void CFocusGrab::commit() {
auto surfacesChanged = false;
auto anyComitted = false;
for (auto iter = m_mSurfaces.begin(); iter != m_mSurfaces.end();) {
switch (iter->second->state) {
case CFocusGrabSurfaceState::PendingRemoval:
iter = m_mSurfaces.erase(iter);
surfacesChanged = true;
continue;
case CFocusGrabSurfaceState::PendingAddition:
iter->second->state = CFocusGrabSurfaceState::Comitted;
surfacesChanged = true;
anyComitted = true;
break;
case CFocusGrabSurfaceState::Comitted: anyComitted = true; break;
}
iter++;
}
if (surfacesChanged) {
if (anyComitted)
start();
else
finish(true);
}
}
CFocusGrabProtocol::CFocusGrabProtocol(const wl_interface* iface, const int& ver, const std::string& name) : IWaylandProtocol(iface, ver, name) {
;
}
void CFocusGrabProtocol::bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id) {
const auto RESOURCE = m_vManagers.emplace_back(std::make_unique<CHyprlandFocusGrabManagerV1>(client, ver, id)).get();
RESOURCE->setOnDestroy([this](CHyprlandFocusGrabManagerV1* p) { onManagerResourceDestroy(p->resource()); });
RESOURCE->setDestroy([this](CHyprlandFocusGrabManagerV1* p) { onManagerResourceDestroy(p->resource()); });
RESOURCE->setCreateGrab([this](CHyprlandFocusGrabManagerV1* pMgr, uint32_t id) { onCreateGrab(pMgr, id); });
}
void CFocusGrabProtocol::onManagerResourceDestroy(wl_resource* res) {
std::erase_if(m_vManagers, [&](const auto& other) { return other->resource() == res; });
}
void CFocusGrabProtocol::destroyGrab(CFocusGrab* grab) {
std::erase_if(m_vGrabs, [&](const auto& other) { return other.get() == grab; });
}
void CFocusGrabProtocol::onCreateGrab(CHyprlandFocusGrabManagerV1* pMgr, uint32_t id) {
m_vGrabs.push_back(std::make_unique<CFocusGrab>(std::make_shared<CHyprlandFocusGrabV1>(pMgr->client(), pMgr->version(), id)));
const auto RESOURCE = m_vGrabs.back().get();
if (!RESOURCE->good()) {
pMgr->noMemory();
m_vGrabs.pop_back();
}
}