Hyprland/src/protocols/GlobalShortcuts.hpp

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#pragma once
#include "../defines.hpp"
#include "hyprland-global-shortcuts-v1-protocol.h"
#include <vector>
struct SShortcut {
wl_resource* resource;
std::string id, description, appid;
uint32_t shortcut = 0;
};
struct SShortcutClient {
wl_client* client = nullptr;
std::vector<std::unique_ptr<SShortcut>> shortcuts;
};
class CGlobalShortcutsProtocolManager {
public:
CGlobalShortcutsProtocolManager();
~CGlobalShortcutsProtocolManager();
void bindManager(wl_client* client, void* data, uint32_t version, uint32_t id);
void displayDestroy();
void registerShortcut(wl_client* client, wl_resource* resource, uint32_t shortcut, const char* id, const char* app_id, const char* description,
const char* trigger_description);
void destroyShortcut(wl_resource* resource);
bool globalShortcutExists(std::string appid, std::string trigger);
void sendGlobalShortcutEvent(std::string appid, std::string trigger, bool pressed);
std::vector<SShortcut> getAllShortcuts();
wl_listener m_liDisplayDestroy;
private:
std::vector<std::unique_ptr<SShortcutClient>> m_vClients;
SShortcutClient* clientFromWlClient(wl_client* client);
wl_global* m_pGlobal = nullptr;
};