Hyprland/src/layout/MasterLayout.hpp

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#pragma once
#include "IHyprLayout.hpp"
#include <list>
#include <deque>
enum eFullscreenMode : uint8_t;
struct SMasterNodeData {
bool isMaster = false;
float percMaster = 0.5f;
CWindow* pWindow = nullptr;
Vector2D position;
Vector2D size;
float percSize = 1.f; // size multiplier for resizing children
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int workspaceID = -1;
bool operator==(const SMasterNodeData& rhs) {
return pWindow == rhs.pWindow;
}
};
class CHyprMasterLayout : public IHyprLayout {
public:
virtual void onWindowCreatedTiling(CWindow*);
virtual void onWindowRemovedTiling(CWindow*);
virtual bool isWindowTiled(CWindow*);
virtual void recalculateMonitor(const int&);
virtual void recalculateWindow(CWindow*);
virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool);
virtual std::any layoutMessage(SLayoutMessageHeader, std::string);
virtual SWindowRenderLayoutHints requestRenderHints(CWindow*);
virtual void switchWindows(CWindow*, CWindow*);
virtual void alterSplitRatioBy(CWindow*, float);
virtual std::string getLayoutName();
virtual void onEnable();
virtual void onDisable();
private:
std::list<SMasterNodeData> m_lMasterNodesData;
bool m_bForceWarps = false;
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int getNodesOnWorkspace(const int&);
void applyNodeDataToWindow(SMasterNodeData*);
SMasterNodeData* getNodeFromWindow(CWindow*);
SMasterNodeData* getMasterNodeOnWorkspace(const int&);
void calculateWorkspace(const int&);
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CWindow* getNextWindow(CWindow*, bool);
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int getMastersOnWorkspace(const int&);
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friend struct SMasterNodeData;
};