Hyprland/src/protocols/WaylandProtocol.hpp

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#pragma once
#include "../defines.hpp"
class CWaylandResource {
public:
CWaylandResource(wl_client* client, const wl_interface* wlInterface, uint32_t version, uint32_t id, bool destroyInDestructor = false);
~CWaylandResource();
bool good();
wl_resource* resource();
uint32_t version();
void setImplementation(const void* impl, void* data, wl_resource_destroy_func_t df);
private:
bool m_bDestroyInDestructor = false;
bool m_bImplementationSet = false;
wl_client* m_pWLClient = nullptr;
wl_resource* m_pWLResource = nullptr;
};
interface IWaylandProtocol {
public:
IWaylandProtocol(const wl_interface* iface, const int& ver, const std::string& name);
~IWaylandProtocol();
virtual void onDisplayDestroy();
virtual void bindManager(wl_client * client, void* data, uint32_t ver, uint32_t id) = 0;
private:
wl_global* m_pGlobal = nullptr;
wl_listener m_liDisplayDestroy;
};