Hyprland/src/managers/KeybindManager.hpp

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2022-03-19 17:48:18 +01:00
#pragma once
#include "../defines.hpp"
#include <deque>
#include "../Compositor.hpp"
struct SKeybind {
std::string key = 0;
uint32_t modmask = 0;
std::string handler = "";
std::string arg = "";
};
class CKeybindManager {
public:
void handleKeybinds(const uint32_t&, const xkb_keysym_t&);
void addKeybind(SKeybind);
uint32_t stringToModMask(std::string);
private:
std::deque<SKeybind> m_dKeybinds;
// -------------- Dispatchers -------------- //
void killActive(std::string);
void spawn(std::string);
};
inline std::unique_ptr<CKeybindManager> g_pKeybindManager;