Hyprland/src/devices/VirtualPointer.hpp

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#pragma once
#include "IPointer.hpp"
class CVirtualPointerV1Resource;
class CVirtualPointer : public IPointer {
public:
static SP<CVirtualPointer> create(SP<CVirtualPointerV1Resource> resource);
virtual bool isVirtual();
virtual SP<Aquamarine::IPointer> aq();
private:
CVirtualPointer(SP<CVirtualPointerV1Resource>);
WP<CVirtualPointerV1Resource> pointer;
struct {
CHyprSignalListener destroy;
CHyprSignalListener motion;
CHyprSignalListener motionAbsolute;
CHyprSignalListener button;
CHyprSignalListener axis;
CHyprSignalListener frame;
CHyprSignalListener swipeBegin;
CHyprSignalListener swipeEnd;
CHyprSignalListener swipeUpdate;
CHyprSignalListener pinchBegin;
CHyprSignalListener pinchEnd;
CHyprSignalListener pinchUpdate;
CHyprSignalListener holdBegin;
CHyprSignalListener holdEnd;
} listeners;
};