Hyprland/src/protocols/WaylandProtocol.cpp

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#include "WaylandProtocol.hpp"
#include "../Compositor.hpp"
CWaylandResource::CWaylandResource(wl_client* client, const wl_interface* wlInterface, uint32_t version, uint32_t id, bool destroyInDestructor) {
m_pWLResource = wl_resource_create(client, wlInterface, version, id);
if (!m_pWLResource) {
wl_client_post_no_memory(client);
return;
}
m_pWLClient = client;
m_bDestroyInDestructor = destroyInDestructor;
Debug::log(LOG, "[wl res %lx] created", m_pWLResource);
}
CWaylandResource::~CWaylandResource() {
if (m_pWLResource && m_bDestroyInDestructor)
wl_resource_destroy(m_pWLResource);
Debug::log(LOG, "[wl res %lx] destroyed (wl_resource_destroy %s)", m_pWLResource, (m_pWLResource && m_bDestroyInDestructor ? "sent" : "not sent"));
}
bool CWaylandResource::good() {
return resource();
}
wl_resource* CWaylandResource::resource() {
return m_pWLResource;
}
uint32_t CWaylandResource::version() {
return wl_resource_get_version(m_pWLResource);
}
void CWaylandResource::setImplementation(const void* impl, void* data, wl_resource_destroy_func_t df) {
RASSERT(!m_bImplementationSet, "Wayland Resource %lx already has an implementation, cannot re-set!", m_pWLResource);
wl_resource_set_implementation(m_pWLResource, impl, data, df);
Debug::log(LOG, "[wl res %lx] set impl to %lx", m_pWLResource, impl);
m_bImplementationSet = true;
}
static void bindManagerInternal(wl_client* client, void* data, uint32_t ver, uint32_t id) {
((IWaylandProtocol*)data)->bindManager(client, data, ver, id);
}
static void displayDestroyInternal(struct wl_listener* listener, void* data) {
((IWaylandProtocol*)data)->onDisplayDestroy();
}
void IWaylandProtocol::onDisplayDestroy() {
wl_global_destroy(m_pGlobal);
}
IWaylandProtocol::IWaylandProtocol(const wl_interface* iface, const int& ver, const std::string& name) {
m_pGlobal = wl_global_create(g_pCompositor->m_sWLDisplay, iface, ver, this, &bindManagerInternal);
if (!m_pGlobal) {
Debug::log(ERR, "[proto %s] could not create a global", name.c_str());
return;
}
m_liDisplayDestroy.notify = displayDestroyInternal;
wl_display_add_destroy_listener(g_pCompositor->m_sWLDisplay, &m_liDisplayDestroy);
Debug::log(LOG, "[proto %s] started", name.c_str());
}
IWaylandProtocol::~IWaylandProtocol() {
onDisplayDestroy();
}