Hyprland/src/helpers/SubsurfaceTree.hpp

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#pragma once
#include "../defines.hpp"
#include <list>
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#include "WLSurface.hpp"
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struct SSubsurface;
class CWindow;
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typedef void (*applyGlobalOffsetFn)(void*, int*, int*);
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struct SSurfaceTreeNode {
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CWLSurface* pSurface = nullptr; // actual surface
CWLSurface pInternalSurface; // not present for head nodes to not dupe wlr_surface ownership
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DYNLISTENER(newSubsurface);
DYNLISTENER(commit);
DYNLISTENER(destroy);
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SSurfaceTreeNode* pParent = nullptr;
SSubsurface* pSubsurface = nullptr;
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std::list<SSubsurface> childSubsurfaces;
applyGlobalOffsetFn offsetfn;
void* globalOffsetData;
CWindow* pWindowOwner = nullptr;
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bool operator==(const SSurfaceTreeNode& rhs) const {
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return pSurface == rhs.pSurface;
}
};
struct SSubsurface {
wlr_subsurface* pSubsurface = nullptr;
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SSurfaceTreeNode* pParent = nullptr;
SSurfaceTreeNode* pChild = nullptr;
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DYNLISTENER(map);
DYNLISTENER(unmap);
DYNLISTENER(destroy);
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CWindow* pWindowOwner = nullptr;
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bool operator==(const SSubsurface& rhs) const {
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return pSubsurface == rhs.pSubsurface;
}
};
namespace SubsurfaceTree {
SSurfaceTreeNode* createTreeRoot(wlr_surface*, applyGlobalOffsetFn, void*, CWindow* pWindow = nullptr);
void destroySurfaceTree(SSurfaceTreeNode*);
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inline std::list<SSurfaceTreeNode> surfaceTreeNodes;
};