Hyprland/protocols/kde-server-decoration.xml

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<?xml version="1.0" encoding="UTF-8"?>
<protocol name="server_decoration">
<copyright><![CDATA[
SPDX-FileCopyrightText: 2015 Martin Gräßlin
SPDX-License-Identifier: LGPL-2.1-or-later
]]></copyright>
<interface name="org_kde_kwin_server_decoration_manager" version="1">
<description summary="Server side window decoration manager">
This interface allows to coordinate whether the server should create
a server-side window decoration around a wl_surface representing a
shell surface (wl_shell_surface or similar). By announcing support
for this interface the server indicates that it supports server
side decorations.
Use in conjunction with zxdg_decoration_manager_v1 is undefined.
</description>
<request name="create">
<description summary="Create a server-side decoration object for a given surface">
When a client creates a server-side decoration object it indicates
that it supports the protocol. The client is supposed to tell the
server whether it wants server-side decorations or will provide
client-side decorations.
If the client does not create a server-side decoration object for
a surface the server interprets this as lack of support for this
protocol and considers it as client-side decorated. Nevertheless a
client-side decorated surface should use this protocol to indicate
to the server that it does not want a server-side deco.
</description>
<arg name="id" type="new_id" interface="org_kde_kwin_server_decoration"/>
<arg name="surface" type="object" interface="wl_surface"/>
</request>
<enum name="mode">
<description summary="Possible values to use in request_mode and the event mode."/>
<entry name="None" value="0" summary="Undecorated: The surface is not decorated at all, neither server nor client-side. An example is a popup surface which should not be decorated."/>
<entry name="Client" value="1" summary="Client-side decoration: The decoration is part of the surface and the client."/>
<entry name="Server" value="2" summary="Server-side decoration: The server embeds the surface into a decoration frame."/>
</enum>
<event name="default_mode">
<description summary="The default mode used on the server">
This event is emitted directly after binding the interface. It contains
the default mode for the decoration. When a new server decoration object
is created this new object will be in the default mode until the first
request_mode is requested.
The server may change the default mode at any time.
</description>
<arg name="mode" type="uint" summary="The default decoration mode applied to newly created server decorations."/>
</event>
</interface>
<interface name="org_kde_kwin_server_decoration" version="1">
<request name="release" type="destructor">
<description summary="release the server decoration object"/>
</request>
<enum name="mode">
<description summary="Possible values to use in request_mode and the event mode."/>
<entry name="None" value="0" summary="Undecorated: The surface is not decorated at all, neither server nor client-side. An example is a popup surface which should not be decorated."/>
<entry name="Client" value="1" summary="Client-side decoration: The decoration is part of the surface and the client."/>
<entry name="Server" value="2" summary="Server-side decoration: The server embeds the surface into a decoration frame."/>
</enum>
<request name="request_mode">
<description summary="The decoration mode the surface wants to use."/>
<arg name="mode" type="uint" summary="The mode this surface wants to use."/>
</request>
<event name="mode">
<description summary="The new decoration mode applied by the server">
This event is emitted directly after the decoration is created and
represents the base decoration policy by the server. E.g. a server
which wants all surfaces to be client-side decorated will send Client,
a server which wants server-side decoration will send Server.
The client can request a different mode through the decoration request.
The server will acknowledge this by another event with the same mode. So
even if a server prefers server-side decoration it's possible to force a
client-side decoration.
The server may emit this event at any time. In this case the client can
again request a different mode. It's the responsibility of the server to
prevent a feedback loop.
</description>
<arg name="mode" type="uint" summary="The decoration mode applied to the surface by the server."/>
</event>
</interface>
</protocol>