Hyprland/src/protocols/ServerDecorationKDE.hpp

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#pragma once
#include <memory>
#include <vector>
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "kde-server-decoration.hpp"
class CServerDecorationKDE {
public:
CServerDecorationKDE(SP<COrgKdeKwinServerDecoration> resource_, wlr_surface* surf);
bool good();
private:
SP<COrgKdeKwinServerDecoration> resource;
};
class CServerDecorationKDEProtocol : public IWaylandProtocol {
public:
CServerDecorationKDEProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
private:
void onManagerResourceDestroy(wl_resource* res);
void destroyResource(CServerDecorationKDE* deco);
void createDecoration(COrgKdeKwinServerDecorationManager* pMgr, uint32_t id, wl_resource* surf);
//
std::vector<UP<COrgKdeKwinServerDecorationManager>> m_vManagers;
std::vector<UP<CServerDecorationKDE>> m_vDecos;
friend class CServerDecorationKDE;
};
namespace PROTO {
inline UP<CServerDecorationKDEProtocol> serverDecorationKDE;
};