Hyprland/src/protocols/DRMLease.hpp

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#pragma once
#include <memory>
#include <vector>
#include <unordered_map>
#include "WaylandProtocol.hpp"
#include "drm-lease-v1.hpp"
#include "../helpers/signal/Signal.hpp"
/*
TODO: this protocol is not made for systems with multiple DRM nodes (e.g. multigpu)
*/
AQUAMARINE_FORWARD(CDRMBackend);
AQUAMARINE_FORWARD(CDRMLease);
class CDRMLeaseDeviceResource;
class CMonitor;
class CDRMLeaseProtocol;
class CDRMLeaseConnectorResource;
class CDRMLeaseRequestResource;
class CDRMLeaseResource {
public:
CDRMLeaseResource(SP<CWpDrmLeaseV1> resource_, SP<CDRMLeaseRequestResource> request);
~CDRMLeaseResource();
bool good();
WP<CDRMLeaseDeviceResource> parent;
std::vector<WP<CDRMLeaseConnectorResource>> requested;
SP<Aquamarine::CDRMLease> lease;
int leaseFD = -1;
struct {
CHyprSignalListener destroyLease;
} listeners;
private:
SP<CWpDrmLeaseV1> resource;
};
class CDRMLeaseRequestResource {
public:
CDRMLeaseRequestResource(SP<CWpDrmLeaseRequestV1> resource_);
bool good();
WP<CDRMLeaseDeviceResource> parent;
WP<CDRMLeaseRequestResource> self;
std::vector<WP<CDRMLeaseConnectorResource>> requested;
private:
SP<CWpDrmLeaseRequestV1> resource;
};
class CDRMLeaseConnectorResource {
public:
CDRMLeaseConnectorResource(SP<CWpDrmLeaseConnectorV1> resource_, SP<CMonitor> monitor_);
static SP<CDRMLeaseConnectorResource> fromResource(wl_resource*);
bool good();
void sendData();
WP<CDRMLeaseConnectorResource> self;
WP<CDRMLeaseDeviceResource> parent;
WP<CMonitor> monitor;
bool dead = false;
private:
SP<CWpDrmLeaseConnectorV1> resource;
struct {
CHyprSignalListener destroyMonitor;
} listeners;
friend class CDRMLeaseDeviceResource;
};
class CDRMLeaseDeviceResource {
public:
CDRMLeaseDeviceResource(SP<CWpDrmLeaseDeviceV1> resource_);
bool good();
void sendConnector(SP<CMonitor> monitor);
std::vector<WP<CDRMLeaseConnectorResource>> connectorsSent;
WP<CDRMLeaseDeviceResource> self;
private:
SP<CWpDrmLeaseDeviceV1> resource;
friend class CDRMLeaseProtocol;
};
class CDRMLeaseDevice {
public:
CDRMLeaseDevice(SP<Aquamarine::CDRMBackend> drmBackend);
std::string name = "";
bool success = false;
SP<Aquamarine::CDRMBackend> backend;
std::vector<WP<CMonitor>> offeredOutputs;
};
class CDRMLeaseProtocol : public IWaylandProtocol {
public:
CDRMLeaseProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
void offer(SP<CMonitor> monitor);
private:
void destroyResource(CDRMLeaseDeviceResource* resource);
void destroyResource(CDRMLeaseConnectorResource* resource);
void destroyResource(CDRMLeaseRequestResource* resource);
void destroyResource(CDRMLeaseResource* resource);
//
std::vector<SP<CDRMLeaseDeviceResource>> m_vManagers;
std::vector<SP<CDRMLeaseConnectorResource>> m_vConnectors;
std::vector<SP<CDRMLeaseRequestResource>> m_vRequests;
std::vector<SP<CDRMLeaseResource>> m_vLeases;
SP<CDRMLeaseDevice> primaryDevice;
friend class CDRMLeaseDeviceResource;
friend class CDRMLeaseConnectorResource;
friend class CDRMLeaseRequestResource;
friend class CDRMLeaseResource;
};
namespace PROTO {
inline UP<CDRMLeaseProtocol> lease;
};