Hyprland/src/protocols/Tablet.hpp

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#pragma once
#include <memory>
#include <vector>
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "tablet-v2.hpp"
#include "../helpers/Vector2D.hpp"
class CTablet;
class CTabletTool;
class CTabletPad;
class CEventLoopTimer;
class CTabletSeat;
class CTabletPadStripV2Resource {
public:
CTabletPadStripV2Resource(SP<CZwpTabletPadStripV2> resource_, uint32_t id);
bool good();
uint32_t id = 0;
private:
SP<CZwpTabletPadStripV2> resource;
friend class CTabletSeat;
friend class CTabletPadGroupV2Resource;
friend class CTabletV2Protocol;
};
class CTabletPadRingV2Resource {
public:
CTabletPadRingV2Resource(SP<CZwpTabletPadRingV2> resource_, uint32_t id);
bool good();
uint32_t id = 0;
private:
SP<CZwpTabletPadRingV2> resource;
friend class CTabletSeat;
friend class CTabletPadGroupV2Resource;
friend class CTabletV2Protocol;
};
class CTabletPadGroupV2Resource {
public:
CTabletPadGroupV2Resource(SP<CZwpTabletPadGroupV2> resource_, size_t idx);
bool good();
void sendData(SP<CTabletPad> pad, wlr_tablet_pad_group* group);
std::vector<WP<CTabletPadRingV2Resource>> rings;
std::vector<WP<CTabletPadStripV2Resource>> strips;
size_t idx = 0;
private:
SP<CZwpTabletPadGroupV2> resource;
friend class CTabletSeat;
friend class CTabletPadV2Resource;
friend class CTabletV2Protocol;
};
class CTabletPadV2Resource {
public:
CTabletPadV2Resource(SP<CZwpTabletPadV2> resource_, SP<CTabletPad> pad_, SP<CTabletSeat> seat_);
bool good();
void sendData();
std::vector<WP<CTabletPadGroupV2Resource>> groups;
WP<CTabletPad> pad;
WP<CTabletSeat> seat;
bool inert = false; // removed was sent
private:
SP<CZwpTabletPadV2> resource;
void createGroup(wlr_tablet_pad_group* group, size_t idx);
friend class CTabletSeat;
friend class CTabletV2Protocol;
};
class CTabletV2Resource {
public:
CTabletV2Resource(SP<CZwpTabletV2> resource_, SP<CTablet> tablet_, SP<CTabletSeat> seat_);
bool good();
void sendData();
WP<CTablet> tablet;
WP<CTabletSeat> seat;
bool inert = false; // removed was sent
private:
SP<CZwpTabletV2> resource;
friend class CTabletSeat;
friend class CTabletV2Protocol;
};
class CTabletToolV2Resource {
public:
CTabletToolV2Resource(SP<CZwpTabletToolV2> resource_, SP<CTabletTool> tool_, SP<CTabletSeat> seat_);
~CTabletToolV2Resource();
bool good();
void sendData();
void queueFrame();
void sendFrame(bool removeSource = true);
bool current = false;
wlr_surface* lastSurf = nullptr; // READ-ONLY
WP<CTabletTool> tool;
WP<CTabletSeat> seat;
wl_event_source* frameSource = nullptr;
bool inert = false; // removed was sent
private:
SP<CZwpTabletToolV2> resource;
friend class CTabletSeat;
friend class CTabletV2Protocol;
};
class CTabletSeat {
public:
CTabletSeat(SP<CZwpTabletSeatV2> resource_);
bool good();
void sendData();
std::vector<WP<CTabletToolV2Resource>> tools;
std::vector<WP<CTabletPadV2Resource>> pads;
std::vector<WP<CTabletV2Resource>> tablets;
void sendTool(SP<CTabletTool> tool);
void sendPad(SP<CTabletPad> pad);
void sendTablet(SP<CTablet> tablet);
private:
SP<CZwpTabletSeatV2> resource;
WP<CTabletSeat> self;
friend class CTabletV2Protocol;
};
class CTabletV2Protocol : public IWaylandProtocol {
public:
CTabletV2Protocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
void registerDevice(SP<CTablet> tablet);
void registerDevice(SP<CTabletTool> tool);
void registerDevice(SP<CTabletPad> pad);
void unregisterDevice(SP<CTablet> tablet);
void unregisterDevice(SP<CTabletTool> tool);
void unregisterDevice(SP<CTabletPad> pad);
void recheckRegisteredDevices();
// Tablet tool events
void pressure(SP<CTabletTool> tool, double value);
void distance(SP<CTabletTool> tool, double value);
void rotation(SP<CTabletTool> tool, double value);
void slider(SP<CTabletTool> tool, double value);
void wheel(SP<CTabletTool> tool, double value);
void tilt(SP<CTabletTool> tool, const Vector2D& value);
void up(SP<CTabletTool> tool);
void down(SP<CTabletTool> tool);
void proximityIn(SP<CTabletTool> tool, SP<CTablet> tablet, wlr_surface* surf);
void proximityOut(SP<CTabletTool> tool);
void buttonTool(SP<CTabletTool> tool, uint32_t button, uint32_t state);
void motion(SP<CTabletTool> tool, const Vector2D& value);
// Tablet pad events
void mode(SP<CTabletPad> pad, uint32_t group, uint32_t mode, uint32_t timeMs);
void buttonPad(SP<CTabletPad> pad, uint32_t button, uint32_t timeMs, uint32_t state);
void strip(SP<CTabletPad> pad, uint32_t strip, double position, bool finger, uint32_t timeMs);
void ring(SP<CTabletPad> pad, uint32_t ring, double position, bool finger, uint32_t timeMs);
private:
void onManagerResourceDestroy(wl_resource* res);
void destroyResource(CTabletSeat* resource);
void destroyResource(CTabletToolV2Resource* resource);
void destroyResource(CTabletV2Resource* resource);
void destroyResource(CTabletPadV2Resource* resource);
void destroyResource(CTabletPadGroupV2Resource* resource);
void destroyResource(CTabletPadRingV2Resource* resource);
void destroyResource(CTabletPadStripV2Resource* resource);
void onGetSeat(CZwpTabletManagerV2* pMgr, uint32_t id, wl_resource* seat);
//
std::vector<UP<CZwpTabletManagerV2>> m_vManagers;
std::vector<SP<CTabletSeat>> m_vSeats;
std::vector<SP<CTabletToolV2Resource>> m_vTools;
std::vector<SP<CTabletV2Resource>> m_vTablets;
std::vector<SP<CTabletPadV2Resource>> m_vPads;
std::vector<SP<CTabletPadGroupV2Resource>> m_vGroups;
std::vector<SP<CTabletPadRingV2Resource>> m_vRings;
std::vector<SP<CTabletPadStripV2Resource>> m_vStrips;
// registered
std::vector<WP<CTablet>> tablets;
std::vector<WP<CTabletTool>> tools;
std::vector<WP<CTabletPad>> pads;
// FIXME: rings and strips are broken, I don't understand how this shit works.
// It's 2am.
SP<CTabletPadRingV2Resource> ringForID(SP<CTabletPad> pad, uint32_t id);
SP<CTabletPadStripV2Resource> stripForID(SP<CTabletPad> pad, uint32_t id);
friend class CTabletSeat;
friend class CTabletToolV2Resource;
friend class CTabletV2Resource;
friend class CTabletPadV2Resource;
friend class CTabletPadGroupV2Resource;
friend class CTabletPadRingV2Resource;
friend class CTabletPadStripV2Resource;
};
namespace PROTO {
inline UP<CTabletV2Protocol> tablet;
};