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Note high GPU usage in the README
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@ -41,6 +41,9 @@ This project is still in its early development, expect bugs.
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Once you get it working though, it's pretty stable.<br/>
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**Important:** Hyprland's full damage tracking is buggy. Pairing that with the fact that blur is heavy, expect high GPU usage. (up to really a lot!) Appropriate fixes and improvements are amongst the most important now on the bucket list, but they might take some time to arrive. ***You have been warned!***
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### Help Wanted
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Hyprland needs testers! <br/>
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