From 02312cac59e8b22a823043ef64a34bc9cf0eef02 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Sun, 30 Apr 2023 01:15:51 +0100 Subject: [PATCH] renderer: more checks for background LS optimizations --- src/render/Renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index a269b29f..0962feb8 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -444,7 +444,7 @@ void CHyprRenderer::renderAllClientsForWorkspace(CMonitor* pMonitor, CWorkspace* // TODO: check better with solitary after MR for tearing. const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(pWorkspace->m_iID); if (!pWorkspace->m_bHasFullscreenWindow || pWorkspace->m_efFullscreenMode != FULLSCREEN_FULL || !PFULLWINDOW || PFULLWINDOW->m_vRealSize.isBeingAnimated() || - !PFULLWINDOW->opaque()) { + !PFULLWINDOW->opaque() || pWorkspace->m_vRenderOffset.isBeingAnimated() || PFULLWINDOW->m_fAlpha.fl() != 1.f || PFULLWINDOW->m_fActiveInactiveAlpha.fl() != 1.f) { for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) { renderLayer(ls.get(), pMonitor, time); }