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https://github.com/hyprwm/Hyprland
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Add tablets calibration matrix for dynamic rotation with 2-in1/tablet PC usage (#1319)
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parent
b5b436e01d
commit
040e99fd17
3 changed files with 37 additions and 22 deletions
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@ -160,6 +160,8 @@ void CConfigManager::setDefaultVars() {
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configValues["input:touchpad:scroll_factor"].floatValue = 1.f;
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configValues["input:touchpad:scroll_factor"].floatValue = 1.f;
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configValues["input:touchdevice:transform"].intValue = 0;
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configValues["input:touchdevice:transform"].intValue = 0;
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configValues["input:touchdevice:output"].strValue = STRVAL_EMPTY;
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configValues["input:touchdevice:output"].strValue = STRVAL_EMPTY;
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configValues["input:tablet:transform"].intValue = 0;
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configValues["input:tablet:output"].strValue = STRVAL_EMPTY;
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configValues["binds:pass_mouse_when_bound"].intValue = 0;
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configValues["binds:pass_mouse_when_bound"].intValue = 0;
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configValues["binds:scroll_event_delay"].intValue = 300;
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configValues["binds:scroll_event_delay"].intValue = 300;
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@ -1340,7 +1342,12 @@ SConfigValue CConfigManager::getConfigValueSafeDevice(const std::string& dev, co
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if (foundIt == std::string::npos)
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if (foundIt == std::string::npos)
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continue;
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continue;
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if (cv.first == "input:" + val || cv.first == "input:touchpad:" + cv.first || cv.first == "input:touchdevice:" + val) {
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if (cv.first == "input:" + val
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|| cv.first == "input:touchpad:" + cv.first
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|| cv.first == "input:touchdevice:" + val
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|| cv.first == "input:tablet:" + cv.first
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|| cv.first == "input:tablet:" + val
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) {
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copy = cv.second;
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copy = cv.second;
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}
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}
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}
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}
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@ -1144,23 +1144,6 @@ void CInputManager::newTouchDevice(wlr_input_device* pDevice) {
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}
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}
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void CInputManager::setTouchDeviceConfigs() {
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void CInputManager::setTouchDeviceConfigs() {
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// The third row is always 0 0 1 and is not expected by `libinput_device_config_calibration_set_matrix`
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static const float MATRICES[8][6] = {{// normal
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1, 0, 0, 0, 1, 0},
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{// rotation 90°
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0, -1, 1, 1, 0, 0},
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{// rotation 180°
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-1, 0, 1, 0, -1, 1},
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{// rotation 270°
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0, 1, 0, -1, 0, 1},
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{// flipped
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-1, 0, 1, 0, 1, 0},
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{// flipped + rotation 90°
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0, 1, 0, 1, 0, 0},
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{// flipped + rotation 180°
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1, 0, 0, 0, -1, 1},
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{// flipped + rotation 270°
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0, -1, 1, -1, 0, 1}};
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for (auto& m : m_lTouchDevices) {
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for (auto& m : m_lTouchDevices) {
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const auto PTOUCHDEV = &m;
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const auto PTOUCHDEV = &m;
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@ -1186,11 +1169,16 @@ void CInputManager::setTabletConfigs() {
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for (auto& t : m_lTablets) {
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for (auto& t : m_lTablets) {
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const auto HASCONFIG = g_pConfigManager->deviceConfigExists(t.name);
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const auto HASCONFIG = g_pConfigManager->deviceConfigExists(t.name);
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if (HASCONFIG) {
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if (wlr_input_device_is_libinput(t.wlrDevice)) {
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const auto OUTPUT = g_pConfigManager->getDeviceString(t.name, "output");
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const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(t.wlrDevice);
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const auto PMONITOR = g_pCompositor->getMonitorFromString(OUTPUT);
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if (PMONITOR) {
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const int ROTATION = std::clamp(HASCONFIG ? g_pConfigManager->getDeviceInt(t.name, "transform") : g_pConfigManager->getInt("input:tablet:transform"), 0, 7);
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Debug::log(LOG, "Setting calibration matrix for device %s", t.name);
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libinput_device_config_calibration_set_matrix(LIBINPUTDEV, MATRICES[ROTATION]);
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const auto OUTPUT = HASCONFIG ? g_pConfigManager->getDeviceString(t.name, "output") : g_pConfigManager->getString("input:tablet:output");
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const auto PMONITOR = g_pCompositor->getMonitorFromString(OUTPUT);
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if (!OUTPUT.empty() && OUTPUT != STRVAL_EMPTY && PMONITOR) {
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wlr_cursor_map_input_to_output(g_pCompositor->m_sWLRCursor, t.wlrDevice, PMONITOR->output);
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wlr_cursor_map_input_to_output(g_pCompositor->m_sWLRCursor, t.wlrDevice, PMONITOR->output);
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wlr_cursor_map_input_to_region(g_pCompositor->m_sWLRCursor, t.wlrDevice, nullptr);
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wlr_cursor_map_input_to_region(g_pCompositor->m_sWLRCursor, t.wlrDevice, nullptr);
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}
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}
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@ -25,6 +25,26 @@ struct STouchData {
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Vector2D touchSurfaceOrigin;
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Vector2D touchSurfaceOrigin;
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};
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};
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// The third row is always 0 0 1 and is not expected by `libinput_device_config_calibration_set_matrix`
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static const float MATRICES[8][6] = {
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{// normal
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1, 0, 0, 0, 1, 0},
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{// rotation 90°
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0, -1, 1, 1, 0, 0},
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{// rotation 180°
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-1, 0, 1, 0, -1, 1},
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{// rotation 270°
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0, 1, 0, -1, 0, 1},
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{// flipped
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-1, 0, 1, 0, 1, 0},
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{// flipped + rotation 90°
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0, 1, 0, 1, 0, 0},
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{// flipped + rotation 180°
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1, 0, 0, 0, -1, 1},
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{// flipped + rotation 270°
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0, -1, 1, -1, 0, 1}
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};
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class CKeybindManager;
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class CKeybindManager;
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class CInputManager {
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class CInputManager {
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