Add tablets calibration matrix for dynamic rotation with 2-in1/tablet PC usage (#1319)

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ppenguin 2023-01-15 20:38:58 +01:00 committed by GitHub
parent b5b436e01d
commit 040e99fd17
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3 changed files with 37 additions and 22 deletions

View file

@ -160,6 +160,8 @@ void CConfigManager::setDefaultVars() {
configValues["input:touchpad:scroll_factor"].floatValue = 1.f; configValues["input:touchpad:scroll_factor"].floatValue = 1.f;
configValues["input:touchdevice:transform"].intValue = 0; configValues["input:touchdevice:transform"].intValue = 0;
configValues["input:touchdevice:output"].strValue = STRVAL_EMPTY; configValues["input:touchdevice:output"].strValue = STRVAL_EMPTY;
configValues["input:tablet:transform"].intValue = 0;
configValues["input:tablet:output"].strValue = STRVAL_EMPTY;
configValues["binds:pass_mouse_when_bound"].intValue = 0; configValues["binds:pass_mouse_when_bound"].intValue = 0;
configValues["binds:scroll_event_delay"].intValue = 300; configValues["binds:scroll_event_delay"].intValue = 300;
@ -1340,7 +1342,12 @@ SConfigValue CConfigManager::getConfigValueSafeDevice(const std::string& dev, co
if (foundIt == std::string::npos) if (foundIt == std::string::npos)
continue; continue;
if (cv.first == "input:" + val || cv.first == "input:touchpad:" + cv.first || cv.first == "input:touchdevice:" + val) { if (cv.first == "input:" + val
|| cv.first == "input:touchpad:" + cv.first
|| cv.first == "input:touchdevice:" + val
|| cv.first == "input:tablet:" + cv.first
|| cv.first == "input:tablet:" + val
) {
copy = cv.second; copy = cv.second;
} }
} }

View file

@ -1144,23 +1144,6 @@ void CInputManager::newTouchDevice(wlr_input_device* pDevice) {
} }
void CInputManager::setTouchDeviceConfigs() { void CInputManager::setTouchDeviceConfigs() {
// The third row is always 0 0 1 and is not expected by `libinput_device_config_calibration_set_matrix`
static const float MATRICES[8][6] = {{// normal
1, 0, 0, 0, 1, 0},
{// rotation 90°
0, -1, 1, 1, 0, 0},
{// rotation 180°
-1, 0, 1, 0, -1, 1},
{// rotation 270°
0, 1, 0, -1, 0, 1},
{// flipped
-1, 0, 1, 0, 1, 0},
{// flipped + rotation 90°
0, 1, 0, 1, 0, 0},
{// flipped + rotation 180°
1, 0, 0, 0, -1, 1},
{// flipped + rotation 270°
0, -1, 1, -1, 0, 1}};
for (auto& m : m_lTouchDevices) { for (auto& m : m_lTouchDevices) {
const auto PTOUCHDEV = &m; const auto PTOUCHDEV = &m;
@ -1186,11 +1169,16 @@ void CInputManager::setTabletConfigs() {
for (auto& t : m_lTablets) { for (auto& t : m_lTablets) {
const auto HASCONFIG = g_pConfigManager->deviceConfigExists(t.name); const auto HASCONFIG = g_pConfigManager->deviceConfigExists(t.name);
if (HASCONFIG) { if (wlr_input_device_is_libinput(t.wlrDevice)) {
const auto OUTPUT = g_pConfigManager->getDeviceString(t.name, "output"); const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(t.wlrDevice);
const auto PMONITOR = g_pCompositor->getMonitorFromString(OUTPUT);
if (PMONITOR) { const int ROTATION = std::clamp(HASCONFIG ? g_pConfigManager->getDeviceInt(t.name, "transform") : g_pConfigManager->getInt("input:tablet:transform"), 0, 7);
Debug::log(LOG, "Setting calibration matrix for device %s", t.name);
libinput_device_config_calibration_set_matrix(LIBINPUTDEV, MATRICES[ROTATION]);
const auto OUTPUT = HASCONFIG ? g_pConfigManager->getDeviceString(t.name, "output") : g_pConfigManager->getString("input:tablet:output");
const auto PMONITOR = g_pCompositor->getMonitorFromString(OUTPUT);
if (!OUTPUT.empty() && OUTPUT != STRVAL_EMPTY && PMONITOR) {
wlr_cursor_map_input_to_output(g_pCompositor->m_sWLRCursor, t.wlrDevice, PMONITOR->output); wlr_cursor_map_input_to_output(g_pCompositor->m_sWLRCursor, t.wlrDevice, PMONITOR->output);
wlr_cursor_map_input_to_region(g_pCompositor->m_sWLRCursor, t.wlrDevice, nullptr); wlr_cursor_map_input_to_region(g_pCompositor->m_sWLRCursor, t.wlrDevice, nullptr);
} }

View file

@ -25,6 +25,26 @@ struct STouchData {
Vector2D touchSurfaceOrigin; Vector2D touchSurfaceOrigin;
}; };
// The third row is always 0 0 1 and is not expected by `libinput_device_config_calibration_set_matrix`
static const float MATRICES[8][6] = {
{// normal
1, 0, 0, 0, 1, 0},
{// rotation 90°
0, -1, 1, 1, 0, 0},
{// rotation 180°
-1, 0, 1, 0, -1, 1},
{// rotation 270°
0, 1, 0, -1, 0, 1},
{// flipped
-1, 0, 1, 0, 1, 0},
{// flipped + rotation 90°
0, 1, 0, 1, 0, 0},
{// flipped + rotation 180°
1, 0, 0, 0, -1, 1},
{// flipped + rotation 270°
0, -1, 1, -1, 0, 1}
};
class CKeybindManager; class CKeybindManager;
class CInputManager { class CInputManager {