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https://github.com/hyprwm/Hyprland
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xcursors: store themes in a std:set to order it (#8474)
using a unordered_set means its store based on a hash_value meaning currently it can end up loading inherited themes before the actual theme itself depending on the hash of the theme name used, reason for using set at all over vector is to keep unique members and not foreverever looping broken inherit themeing.
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2 changed files with 16 additions and 16 deletions
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@ -197,7 +197,7 @@ SP<SXCursors> CXCursorManager::createCursor(std::string const& shape, XcursorIma
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return xcursor;
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}
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std::unordered_set<std::string> CXCursorManager::themePaths(std::string const& theme) {
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std::set<std::string> CXCursorManager::themePaths(std::string const& theme) {
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auto const* path = XcursorLibraryPath();
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auto expandTilde = [](std::string const& path) {
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@ -276,10 +276,10 @@ std::unordered_set<std::string> CXCursorManager::themePaths(std::string const& t
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return themes;
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};
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std::unordered_set<std::string> paths;
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std::unordered_set<std::string> inherits;
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std::set<std::string> paths;
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std::set<std::string> inherits;
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auto scanTheme = [&path, &paths, &expandTilde, &inherits, &getInheritThemes](auto const& t) {
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auto scanTheme = [&path, &paths, &expandTilde, &inherits, &getInheritThemes](auto const& t) {
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std::stringstream ss(path);
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std::string line;
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@ -1,7 +1,7 @@
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#pragma once
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#include <string>
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#include <vector>
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#include <unordered_set>
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#include <set>
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#include <array>
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#include <cstdint>
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#include <hyprutils/math/Vector2D.hpp>
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@ -34,16 +34,16 @@ class CXCursorManager {
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void syncGsettings();
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private:
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SP<SXCursors> createCursor(std::string const& shape, XcursorImages* xImages);
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std::unordered_set<std::string> themePaths(std::string const& theme);
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std::string getLegacyShapeName(std::string const& shape);
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std::vector<SP<SXCursors>> loadStandardCursors(std::string const& name, int size);
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std::vector<SP<SXCursors>> loadAllFromDir(std::string const& path, int size);
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SP<SXCursors> createCursor(std::string const& shape, XcursorImages* xImages);
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std::set<std::string> themePaths(std::string const& theme);
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std::string getLegacyShapeName(std::string const& shape);
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std::vector<SP<SXCursors>> loadStandardCursors(std::string const& name, int size);
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std::vector<SP<SXCursors>> loadAllFromDir(std::string const& path, int size);
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int lastLoadSize = 0;
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float lastLoadScale = 0;
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std::string themeName = "";
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SP<SXCursors> defaultCursor;
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SP<SXCursors> hyprCursor;
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std::vector<SP<SXCursors>> cursors;
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int lastLoadSize = 0;
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float lastLoadScale = 0;
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std::string themeName = "";
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SP<SXCursors> defaultCursor;
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SP<SXCursors> hyprCursor;
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std::vector<SP<SXCursors>> cursors;
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};
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