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https://github.com/hyprwm/Hyprland
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avoid layout changes when unnecessary in applyMonitorRule
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74d05d0adc
commit
05f3eebd96
1 changed files with 9 additions and 4 deletions
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@ -1214,16 +1214,21 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
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pMonitor->vecPosition = pMonitorRule->offset;
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}
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if (!pMonitor->isMirror())
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wlr_output_layout_add(g_pCompositor->m_sWLROutputLayout, pMonitor->output, (int)pMonitor->vecPosition.x, (int)pMonitor->vecPosition.y);
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wlr_output_enable(pMonitor->output, true);
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// update renderer (here because it will call rollback, so we cannot do this before committing)
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g_pHyprOpenGL->destroyMonitorResources(pMonitor);
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// updato wlroots
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if (!pMonitor->isMirror()) {
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wlr_box box = {0, 0, 0, 0};
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wlr_output_layout_get_box(g_pCompositor->m_sWLROutputLayout, pMonitor->output, &box);
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if (!DELTALESSTHAN(box.x, pMonitor->vecPosition.x, 1) || !DELTALESSTHAN(box.y, pMonitor->vecPosition.y, 1)) {
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wlr_output_layout_add(g_pCompositor->m_sWLROutputLayout, pMonitor->output, (int)pMonitor->vecPosition.x, (int)pMonitor->vecPosition.y);
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Events::listener_change(nullptr, nullptr);
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}
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}
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// updato us
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arrangeLayersForMonitor(pMonitor->ID);
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