windowrules: Fix Floating Grouped Windows Crash and Bug. (#5826)

* Don't unhide grouped items.

* Remove head check as that wasn't always correct.

* Replace lock with expired()

* Remove set hidden from max size.
This commit is contained in:
Gabriel Ford 2024-05-03 01:00:58 +00:00 committed by GitHub
parent 2755297670
commit 0623cfabc9
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@ -702,7 +702,6 @@ void CWindow::applyDynamicRule(const SWindowRule& r) {
m_vRealSize = Vector2D(std::min((double)m_sAdditionalConfigData.maxSize.toUnderlying().x, m_vRealSize.goal().x),
std::min((double)m_sAdditionalConfigData.maxSize.toUnderlying().y, m_vRealSize.goal().y));
g_pXWaylandManager->setWindowSize(m_pSelf.lock(), m_vRealSize.goal());
setHidden(false);
} catch (std::exception& e) { Debug::log(ERR, "maxsize rule \"{}\" failed with: {}", r.szRule, e.what()); }
} else if (r.szRule.starts_with("minsize")) {
try {
@ -718,7 +717,8 @@ void CWindow::applyDynamicRule(const SWindowRule& r) {
m_vRealSize = Vector2D(std::max((double)m_sAdditionalConfigData.minSize.toUnderlying().x, m_vRealSize.goal().x),
std::max((double)m_sAdditionalConfigData.minSize.toUnderlying().y, m_vRealSize.goal().y));
g_pXWaylandManager->setWindowSize(m_pSelf.lock(), m_vRealSize.goal());
setHidden(false);
if (m_sGroupData.pNextWindow.expired())
setHidden(false);
} catch (std::exception& e) { Debug::log(ERR, "minsize rule \"{}\" failed with: {}", r.szRule, e.what()); }
}
}