shadow with respect of keysym on press

This commit is contained in:
vaxerski 2022-07-25 14:24:02 +02:00
parent e388a86c9d
commit 067e2d39f6

View file

@ -100,7 +100,7 @@ bool CKeybindManager::onKeyEvent(wlr_keyboard_key_event* e, SKeyboard* pKeyboard
found = g_pKeybindManager->handleKeybinds(MODS, "", 0, KEYCODE, true, e->time_msec) || found; found = g_pKeybindManager->handleKeybinds(MODS, "", 0, KEYCODE, true, e->time_msec) || found;
if (found) if (found)
shadowKeybinds(); shadowKeybinds(keysym, KEYCODE);
} else if (e->state == WL_KEYBOARD_KEY_STATE_RELEASED) { } else if (e->state == WL_KEYBOARD_KEY_STATE_RELEASED) {
m_dPressedKeycodes.erase(std::remove(m_dPressedKeycodes.begin(), m_dPressedKeycodes.end(), KEYCODE)); m_dPressedKeycodes.erase(std::remove(m_dPressedKeycodes.begin(), m_dPressedKeycodes.end(), KEYCODE));