added decoration:blur_new_optimizations

This commit is contained in:
vaxerski 2022-08-01 12:16:33 +02:00
parent 8a4e04d789
commit 070d7699a7
6 changed files with 55 additions and 2 deletions

View file

@ -926,6 +926,10 @@ void CCompositor::cleanupFadingOut(const int& monid) {
if (ls->monitorID != monid) if (ls->monitorID != monid)
continue; continue;
// mark blur for recalc
if (ls->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || ls->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
g_pHyprOpenGL->markBlurDirtyForMonitor(getMonitorFromID(monid));
if (ls->fadingOut && ls->readyToDelete && !ls->alpha.isBeingAnimated()) { if (ls->fadingOut && ls->readyToDelete && !ls->alpha.isBeingAnimated()) {
g_pHyprOpenGL->m_mLayerFramebuffers[ls].release(); g_pHyprOpenGL->m_mLayerFramebuffers[ls].release();
g_pHyprOpenGL->m_mLayerFramebuffers.erase(ls); g_pHyprOpenGL->m_mLayerFramebuffers.erase(ls);

View file

@ -66,6 +66,7 @@ void CConfigManager::setDefaultVars() {
configValues["decoration:blur_size"].intValue = 8; configValues["decoration:blur_size"].intValue = 8;
configValues["decoration:blur_passes"].intValue = 1; configValues["decoration:blur_passes"].intValue = 1;
configValues["decoration:blur_ignore_opacity"].intValue = 0; configValues["decoration:blur_ignore_opacity"].intValue = 0;
configValues["decoration:blur_new_optimizations"].intValue = 1;
configValues["decoration:active_opacity"].floatValue = 1; configValues["decoration:active_opacity"].floatValue = 1;
configValues["decoration:inactive_opacity"].floatValue = 1; configValues["decoration:inactive_opacity"].floatValue = 1;
configValues["decoration:fullscreen_opacity"].floatValue = 1; configValues["decoration:fullscreen_opacity"].floatValue = 1;

View file

@ -219,6 +219,9 @@ void Events::listener_commitLayerSurface(void* owner, void* data) {
if (!PMONITOR) if (!PMONITOR)
return; return;
if (layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
wlr_box geomFixed = {layersurface->geometry.x, layersurface->geometry.y, layersurface->geometry.width, layersurface->geometry.height}; wlr_box geomFixed = {layersurface->geometry.x, layersurface->geometry.y, layersurface->geometry.width, layersurface->geometry.height};
g_pHyprRenderer->damageBox(&geomFixed); g_pHyprRenderer->damageBox(&geomFixed);
@ -251,6 +254,9 @@ void Events::listener_commitLayerSurface(void* owner, void* data) {
} }
layersurface->layer = layersurface->layerSurface->current.layer; layersurface->layer = layersurface->layerSurface->current.layer;
if (layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
} }
g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID); g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);

View file

@ -159,6 +159,9 @@ void CAnimationManager::tick() {
w->updateWindowDecos(); w->updateWindowDecos();
} }
} else if (PLAYER) {
if (PLAYER->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || PLAYER->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR);
} }
break; break;
} }

View file

@ -575,11 +575,37 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
return currentRenderToFB; return currentRenderToFB;
} }
void CHyprOpenGLImpl::markBlurDirtyForMonitor(CMonitor* pMonitor) {
m_mMonitorRenderResources[pMonitor].blurFBDirty = true;
}
void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
// make the fake dmg
pixman_region32_t fakeDamage;
pixman_region32_init_rect(&fakeDamage, 0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y);
wlr_box wholeMonitor = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
const auto POUTFB = blurMainFramebufferWithDamage(255, &wholeMonitor, &fakeDamage);
// render onto blurFB
m_RenderData.pCurrentMonData->blurFB.alloc(m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y);
m_RenderData.pCurrentMonData->blurFB.bind();
clear(CColor(0,0,0,0));
renderTextureInternalWithDamage(POUTFB->m_cTex, &wholeMonitor, 255, &fakeDamage, 0, false, true, false);
m_RenderData.pCurrentMonData->primaryFB.bind();
m_RenderData.pCurrentMonData->blurFBDirty = false;
}
void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, float a, wlr_surface* pSurface, int round) { void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, float a, wlr_surface* pSurface, int round) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!"); RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!");
static auto *const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue; static auto *const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
static auto* const PNOBLUROVERSIZED = &g_pConfigManager->getConfigValuePtr("decoration:no_blur_on_oversized")->intValue; static auto *const PNOBLUROVERSIZED = &g_pConfigManager->getConfigValuePtr("decoration:no_blur_on_oversized")->intValue;
static auto* const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_new_optimizations")->intValue;
if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) || (m_pCurrentWindow && m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur)) { if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) || (m_pCurrentWindow && m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur)) {
renderTexture(tex, pBox, a, round, false, true); renderTexture(tex, pBox, a, round, false, true);
@ -610,7 +636,13 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
} }
// blur the main FB, it will be rendered onto the mirror // blur the main FB, it will be rendered onto the mirror
const auto POUTFB = blurMainFramebufferWithDamage(a, pBox, &inverseOpaque); if (*PBLURNEWOPTIMIZE && m_RenderData.pCurrentMonData->blurFBDirty) {
// redraw the blur. Since this resets the dirty flag, it will be drawn before the first window.
preBlurForCurrentMonitor();
}
// vvv TODO: layered blur fbs?
const auto POUTFB = (*PBLURNEWOPTIMIZE && m_pCurrentWindow && !m_pCurrentWindow->m_bIsFloating) ? &m_RenderData.pCurrentMonData->blurFB : blurMainFramebufferWithDamage(a, pBox, &inverseOpaque);
pixman_region32_fini(&inverseOpaque); pixman_region32_fini(&inverseOpaque);

View file

@ -38,6 +38,9 @@ struct SMonitorRenderData {
CTexture stencilTex; CTexture stencilTex;
CFramebuffer blurFB;
bool blurFBDirty = true;
wlr_box backgroundTexBox; wlr_box backgroundTexBox;
}; };
@ -82,6 +85,8 @@ public:
void destroyMonitorResources(CMonitor*); void destroyMonitorResources(CMonitor*);
void markBlurDirtyForMonitor(CMonitor*);
SCurrentRenderData m_RenderData; SCurrentRenderData m_RenderData;
GLint m_iCurrentOutputFb = 0; GLint m_iCurrentOutputFb = 0;
@ -127,6 +132,8 @@ private:
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool noAA = false, bool allowCustomUV = false); void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool noAA = false, bool allowCustomUV = false);
void renderSplash(cairo_t *const, cairo_surface_t *const); void renderSplash(cairo_t *const, cairo_surface_t *const);
void preBlurForCurrentMonitor();
}; };
inline std::unique_ptr<CHyprOpenGLImpl> g_pHyprOpenGL; inline std::unique_ptr<CHyprOpenGLImpl> g_pHyprOpenGL;