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surface: fix zero_scaling xwayland damage
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@ -118,6 +118,9 @@ CRegion CWLSurface::computeDamage() const {
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damage.scale(SCALE);
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damage.scale(SCALE);
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if (m_pWindowOwner)
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damage.scale(m_pWindowOwner->m_fX11SurfaceScaledBy); // fix xwayland:force_zero_scaling stuff that will be fucked by the above a bit
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return damage;
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return damage;
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}
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}
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