Reset cursor to pointer on focus on interactable deco

This commit is contained in:
vaxerski 2023-02-28 23:06:46 +00:00
parent cd2399715d
commit 07b98952bc
2 changed files with 33 additions and 3 deletions

View file

@ -308,6 +308,16 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
setCursorIconOnBorder(pFoundWindow);
}
// if we're on an input deco, reset cursor
if (!VECINRECT(m_vLastCursorPosFloored, pFoundWindow->m_vRealPosition.vec().x, pFoundWindow->m_vRealPosition.vec().y,
pFoundWindow->m_vRealPosition.vec().x + pFoundWindow->m_vRealSize.vec().x, pFoundWindow->m_vRealPosition.vec().y + pFoundWindow->m_vRealSize.vec().y)) {
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor);
cursorSurfaceInfo.bUsed = false;
} else if (!cursorSurfaceInfo.bUsed) {
cursorSurfaceInfo.bUsed = true;
wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, cursorSurfaceInfo.pSurface, cursorSurfaceInfo.vHotspot.x, cursorSurfaceInfo.vHotspot.y);
}
if (*PFOLLOWMOUSE != 1 && !refocus) {
if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow &&
((pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR == 2) || (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR != 0))) {
@ -400,6 +410,15 @@ void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_even
return;
}
cursorSurfaceInfo.pSurface = e->surface;
if (e->surface) {
hyprListener_CursorSurfaceDestroy.removeCallback();
hyprListener_CursorSurfaceDestroy.initCallback(
&e->surface->events.destroy, [&](void* owner, void* data) { cursorSurfaceInfo.pSurface = nullptr; }, this, "InputManager");
cursorSurfaceInfo.vHotspot = {e->hotspot_x, e->hotspot_y};
}
if (e->seat_client == g_pCompositor->m_sSeat.seat->pointer_state.focused_client)
wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, e->surface, e->hotspot_x, e->hotspot_y);
}

View file

@ -7,18 +7,21 @@
#include "../../helpers/Timer.hpp"
#include "InputMethodRelay.hpp"
enum eClickBehaviorMode {
enum eClickBehaviorMode
{
CLICKMODE_DEFAULT = 0,
CLICKMODE_KILL
};
enum eMouseBindMode {
enum eMouseBindMode
{
MBIND_INVALID = -1,
MBIND_MOVE = 0,
MBIND_RESIZE
};
enum eBorderIconDirection {
enum eBorderIconDirection
{
BORDERICON_NONE,
BORDERICON_UP,
BORDERICON_DOWN,
@ -210,6 +213,14 @@ class CInputManager {
void setBorderCursorIcon(eBorderIconDirection);
void setCursorIconOnBorder(CWindow* w);
// cursor surface
struct cursorSI {
wlr_surface* pSurface = nullptr;
Vector2D vHotspot;
bool bUsed = false;
} cursorSurfaceInfo;
DYNLISTENER(CursorSurfaceDestroy);
friend class CKeybindManager;
};