fix issues with direct scanout's lack of surface frame feedback

This commit is contained in:
vaxerski 2022-11-06 14:20:03 +00:00
parent 12697d2b72
commit 082f439db2

View file

@ -594,6 +594,9 @@ bool CHyprRenderer::attemptDirectScanout(CMonitor* pMonitor) {
return false; return false;
} }
timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_surface_send_frame_done(PSURFACE, &now);
wlr_presentation_surface_sampled_on_output(g_pCompositor->m_sWLRPresentation, PSURFACE, pMonitor->output); wlr_presentation_surface_sampled_on_output(g_pCompositor->m_sWLRPresentation, PSURFACE, pMonitor->output);
if (wlr_output_commit(pMonitor->output)) { if (wlr_output_commit(pMonitor->output)) {