From 08e874bcf91e524059ceaf8a757c463d412b7136 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Sat, 20 Aug 2022 20:15:40 +0200 Subject: [PATCH] fix special workspace windows being xray with new optim --- src/render/OpenGL.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index ddd3f1fb..dbbd72fc 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -685,7 +685,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, } // vvv TODO: layered blur fbs? - const bool USENEWOPTIMIZE = (*PBLURNEWOPTIMIZE && m_pCurrentWindow && !m_pCurrentWindow->m_bIsFloating && m_RenderData.pCurrentMonData->blurFB.m_cTex.m_iTexID); + const bool USENEWOPTIMIZE = (*PBLURNEWOPTIMIZE && m_pCurrentWindow && !m_pCurrentWindow->m_bIsFloating && m_RenderData.pCurrentMonData->blurFB.m_cTex.m_iTexID && m_pCurrentWindow->m_iWorkspaceID != SPECIAL_WORKSPACE_ID); const auto POUTFB = USENEWOPTIMIZE ? &m_RenderData.pCurrentMonData->blurFB : blurMainFramebufferWithDamage(a, pBox, &inverseOpaque);