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Merge branch 'main' into rework_rounding_shader
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commit
09268d756f
1 changed files with 11 additions and 0 deletions
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@ -520,6 +520,17 @@ void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) {
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PSIBLING->size = PPARENT->size;
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PSIBLING->pParent = PPARENT->pParent;
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if (PSIBLING->isGroupMember()) {
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// apply to all group members
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SDwindleNodeData* current = PSIBLING->pNextGroupMember;
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while (current != PSIBLING) {
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current->position = PPARENT->position;
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current->size = PPARENT->size;
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current = current->pNextGroupMember;
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}
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}
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if (PPARENT->pParent != nullptr) {
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if (PPARENT->pParent->children[0] == PPARENT) {
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PPARENT->pParent->children[0] = PSIBLING;
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