added border gradients

This commit is contained in:
vaxerski 2022-11-26 17:56:43 +00:00
parent 52c0356900
commit 0948b078e1
13 changed files with 200 additions and 40 deletions

View file

@ -1407,8 +1407,8 @@ void CCompositor::updateAllWindowsAnimatedDecorationValues() {
void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
// optimization
static int64_t* ACTIVECOL = &g_pConfigManager->getConfigValuePtr("general:col.active_border")->intValue;
static int64_t* INACTIVECOL = &g_pConfigManager->getConfigValuePtr("general:col.inactive_border")->intValue;
static auto *const ACTIVECOL = (CGradientValueData*)g_pConfigManager->getConfigValuePtr("general:col.active_border")->data.get();
static auto *const INACTIVECOL = (CGradientValueData*)g_pConfigManager->getConfigValuePtr("general:col.inactive_border")->data.get();
static auto *const PINACTIVEALPHA = &g_pConfigManager->getConfigValuePtr("decoration:inactive_opacity")->floatValue;
static auto *const PACTIVEALPHA = &g_pConfigManager->getConfigValuePtr("decoration:active_opacity")->floatValue;
static auto *const PFULLSCREENALPHA = &g_pConfigManager->getConfigValuePtr("decoration:fullscreen_opacity")->floatValue;
@ -1416,14 +1416,25 @@ void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
static auto *const PSHADOWCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("decoration:col.shadow_inactive")->intValue;
static auto *const PDIMSTRENGTH = &g_pConfigManager->getConfigValuePtr("decoration:dim_strength")->floatValue;
auto setBorderColor = [&] (CGradientValueData grad) -> void {
if (grad == pWindow->m_cRealBorderColor)
return;
pWindow->m_cRealBorderColorPrevious = pWindow->m_cRealBorderColor;
pWindow->m_cRealBorderColor = grad;
pWindow->m_fBorderAnimationProgress.setValueAndWarp(0.f);
pWindow->m_fBorderAnimationProgress = 1.f;
};
// border
const auto RENDERDATA = g_pLayoutManager->getCurrentLayout()->requestRenderHints(pWindow);
if (RENDERDATA.isBorderColor)
pWindow->m_cRealBorderColor = RENDERDATA.borderColor;
setBorderColor(RENDERDATA.borderColor);
else
pWindow->m_cRealBorderColor = CColor(pWindow == m_pLastWindow ?
(pWindow->m_sSpecialRenderData.activeBorderColor >= 0 ? pWindow->m_sSpecialRenderData.activeBorderColor : *ACTIVECOL) :
(pWindow->m_sSpecialRenderData.inactiveBorderColor >= 0 ? pWindow->m_sSpecialRenderData.inactiveBorderColor : *INACTIVECOL));
setBorderColor(pWindow == m_pLastWindow ?
(pWindow->m_sSpecialRenderData.activeBorderColor >= 0 ? CGradientValueData(pWindow->m_sSpecialRenderData.activeBorderColor) : *ACTIVECOL) :
(pWindow->m_sSpecialRenderData.inactiveBorderColor >= 0 ? CGradientValueData(pWindow->m_sSpecialRenderData.inactiveBorderColor) : *INACTIVECOL));
// opacity

View file

@ -5,7 +5,7 @@
CWindow::CWindow() {
m_vRealPosition.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
m_vRealSize.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
m_cRealBorderColor.create(AVARTYPE_COLOR, g_pConfigManager->getAnimationPropertyConfig("border"), (void*)this, AVARDAMAGE_BORDER);
m_fBorderAnimationProgress.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("border"), (void*)this, AVARDAMAGE_BORDER);
m_fAlpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), (void*)this, AVARDAMAGE_ENTIRE);
m_fActiveInactiveAlpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), (void*)this, AVARDAMAGE_ENTIRE);
m_cRealShadowColor.create(AVARTYPE_COLOR, g_pConfigManager->getAnimationPropertyConfig("fadeShadow"), (void*)this, AVARDAMAGE_SHADOW);
@ -262,7 +262,7 @@ void CWindow::onUnmap() {
m_vRealPosition.setCallbackOnEnd(unregisterVar);
m_vRealSize.setCallbackOnEnd(unregisterVar);
m_cRealBorderColor.setCallbackOnEnd(unregisterVar);
m_fBorderAnimationProgress.setCallbackOnEnd(unregisterVar);
m_fActiveInactiveAlpha.setCallbackOnEnd(unregisterVar);
m_fAlpha.setCallbackOnEnd(unregisterVar);
m_cRealShadowColor.setCallbackOnEnd(unregisterVar);
@ -276,7 +276,7 @@ void CWindow::onMap() {
// JIC, reset the callbacks. If any are set, we'll make sure they are cleared so we don't accidentally unset them. (In case a window got remapped)
m_vRealPosition.resetAllCallbacks();
m_vRealSize.resetAllCallbacks();
m_cRealBorderColor.resetAllCallbacks();
m_fBorderAnimationProgress.resetAllCallbacks();
m_fActiveInactiveAlpha.resetAllCallbacks();
m_fAlpha.resetAllCallbacks();
m_cRealShadowColor.resetAllCallbacks();
@ -284,7 +284,7 @@ void CWindow::onMap() {
m_vRealPosition.registerVar();
m_vRealSize.registerVar();
m_cRealBorderColor.registerVar();
m_fBorderAnimationProgress.registerVar();
m_fActiveInactiveAlpha.registerVar();
m_fAlpha.registerVar();
m_cRealShadowColor.registerVar();

View file

@ -6,6 +6,7 @@
#include "helpers/AnimatedVariable.hpp"
#include "render/decorations/IHyprWindowDecoration.hpp"
#include <deque>
#include "config/ConfigDataValues.hpp"
enum eIdleInhibitMode {
IDLEINHIBIT_NONE = 0,
@ -136,7 +137,9 @@ public:
SSurfaceTreeNode* m_pSurfaceTree = nullptr;
// Animated border
CAnimatedVariable m_cRealBorderColor;
CGradientValueData m_cRealBorderColor = {0};
CGradientValueData m_cRealBorderColorPrevious = {0};
CAnimatedVariable m_fBorderAnimationProgress;
// Fade in-out
CAnimatedVariable m_fAlpha;

View file

@ -0,0 +1,48 @@
#pragma once
#include "../defines.hpp"
enum eConfigValueDataTypes {
CVD_TYPE_INVALID = -1,
CVD_TYPE_GRADIENT = 0
};
interface ICustomConfigValueData {
public:
virtual ~ICustomConfigValueData() = 0;
virtual eConfigValueDataTypes getDataType() = 0;
};
class CGradientValueData : public ICustomConfigValueData {
public:
CGradientValueData(CColor col) {
m_vColors.push_back(col);
};
virtual ~CGradientValueData() { };
virtual eConfigValueDataTypes getDataType() {
return CVD_TYPE_GRADIENT;
}
void reset(CColor col) {
m_vColors.clear();
m_vColors.emplace_back(col);
m_fAngle = 0;
}
/* Vector containing the colors */
std::vector<CColor> m_vColors;
/* Float corresponding to the angle (rad) */
float m_fAngle = 0;
bool operator==(const CGradientValueData& other) {
if (other.m_vColors.size() != m_vColors.size() || m_fAngle != other.m_fAngle)
return false;
for (size_t i = 0; i < m_vColors.size(); ++i)
if (m_vColors[i] != other.m_vColors[i]) return false;
return true;
}
};

View file

@ -11,6 +11,9 @@
#include <iostream>
CConfigManager::CConfigManager() {
configValues["general:col.active_border"].data = std::make_shared<CGradientValueData>(0xffffffff);
configValues["general:col.inactive_border"].data = std::make_shared<CGradientValueData>(0xff444444);
setDefaultVars();
setDefaultAnimationVars();
@ -39,8 +42,8 @@ void CConfigManager::setDefaultVars() {
configValues["general:no_border_on_floating"].intValue = 0;
configValues["general:gaps_in"].intValue = 5;
configValues["general:gaps_out"].intValue = 20;
configValues["general:col.active_border"].intValue = 0xffffffff;
configValues["general:col.inactive_border"].intValue = 0xff444444;
((CGradientValueData*)configValues["general:col.active_border"].data.get())->reset(0xffffffff);
((CGradientValueData*)configValues["general:col.inactive_border"].data.get())->reset(0xff444444);
configValues["general:cursor_inactive_timeout"].intValue = 0;
configValues["general:no_cursor_warps"].intValue = 0;
@ -349,6 +352,56 @@ void CConfigManager::configSetValueSafe(const std::string& COMMAND, const std::s
Debug::log(WARN, "Error reading value of %s", COMMAND.c_str());
parseError = "Error setting value <" + VALUE + "> for field <" + COMMAND + ">.";
}
} else if (CONFIGENTRY->data.get() != nullptr) {
switch (CONFIGENTRY->data->getDataType()) {
case CVD_TYPE_GRADIENT: {
CVarList varlist(VALUE, 0, ' ');
CGradientValueData* data = (CGradientValueData*)CONFIGENTRY->data.get();
data->m_vColors.clear();
for (auto& var : varlist) {
if (var.find("deg") != std::string::npos) {
// last arg
try {
data->m_fAngle = std::stoi(var.substr(0, var.find("deg"))) * (PI / 180.0); // radians
} catch (...) {
Debug::log(WARN, "Error reading value of %s", COMMAND.c_str());
parseError = "Error setting value <" + VALUE + "> for field <" + COMMAND + ">.";
}
break;
}
if (data->m_vColors.size() >= 10) {
Debug::log(WARN, "Error reading value of %s", COMMAND.c_str());
parseError = "Error setting value <" + VALUE + "> for field <" + COMMAND + ">. Max colors in a gradient is 10.";
break;
}
try {
data->m_vColors.push_back(configStringToInt(var));
} catch (std::exception& e) {
Debug::log(WARN, "Error reading value of %s", COMMAND.c_str());
parseError = "Error setting value <" + VALUE + "> for field <" + COMMAND + ">. " + e.what();
}
}
if (data->m_vColors.size() == 0) {
Debug::log(WARN, "Error reading value of %s", COMMAND.c_str());
parseError = "Error setting value <" + VALUE + "> for field <" + COMMAND + ">. No colors provided.";
data->m_vColors.push_back(0); // transparent
}
break;
}
default: {
break;
}
}
}
}
@ -1607,3 +1660,7 @@ CMonitor* CConfigManager::getBoundMonitorForWS(std::string wsname) {
void CConfigManager::addExecRule(SExecRequestedRule rule) {
execRequestedRules.push_back(rule);
}
ICustomConfigValueData::~ICustomConfigValueData() {
; // empty
}

View file

@ -13,6 +13,7 @@
#include "../Window.hpp"
#include "defaultConfig.hpp"
#include "ConfigDataValues.hpp"
#define STRVAL_EMPTY "[[EMPTY]]"
@ -24,6 +25,7 @@ struct SConfigValue {
float floatValue = -__FLT_MAX__;
std::string strValue = "";
Vector2D vecValue = Vector2D(-__FLT_MAX__, -__FLT_MAX__);
std::shared_ptr<ICustomConfigValueData> data;
bool set = false; // used for device configs
};

View file

@ -709,7 +709,7 @@ std::string dispatchGetOption(std::string request, HyprCtl::eHyprCtlOutputFormat
return "no such option";
if (format == HyprCtl::eHyprCtlOutputFormat::FORMAT_NORMAL)
return getFormat("option %s\n\tint: %lld\n\tfloat: %f\n\tstr: \"%s\"", curitem.c_str(), PCFGOPT->intValue, PCFGOPT->floatValue, PCFGOPT->strValue.c_str());
return getFormat("option %s\n\tint: %lld\n\tfloat: %f\n\tstr: \"%s\"\n\tdata: %x", curitem.c_str(), PCFGOPT->intValue, PCFGOPT->floatValue, PCFGOPT->strValue.c_str(), PCFGOPT->data.get());
else {
return getFormat(
R"#(
@ -717,9 +717,10 @@ R"#(
"option": "%s",
"int": %lld,
"float": %f,
"str": "%s"
"str": "%s",
"data": "0x%x"
}
)#", curitem.c_str(), PCFGOPT->intValue, PCFGOPT->floatValue, PCFGOPT->strValue.c_str()
)#", curitem.c_str(), PCFGOPT->intValue, PCFGOPT->floatValue, PCFGOPT->strValue.c_str(), PCFGOPT->data.get()
);
}
}

View file

@ -79,3 +79,5 @@
#endif
#define SPECIAL_WORKSPACE_ID -99
#define PI 3.14159265358979

View file

@ -239,7 +239,9 @@ void CHyprOpenGLImpl::initShaders() {
m_RenderData.pCurrentMonData->m_shBORDER1.fullSize = glGetUniformLocation(prog, "fullSize");
m_RenderData.pCurrentMonData->m_shBORDER1.radius = glGetUniformLocation(prog, "radius");
m_RenderData.pCurrentMonData->m_shBORDER1.primitiveMultisample = glGetUniformLocation(prog, "primitiveMultisample");
m_RenderData.pCurrentMonData->m_shBORDER1.color = glGetUniformLocation(prog, "color");
m_RenderData.pCurrentMonData->m_shBORDER1.gradient = glGetUniformLocation(prog, "gradient");
m_RenderData.pCurrentMonData->m_shBORDER1.gradientLength = glGetUniformLocation(prog, "gradientLength");
m_RenderData.pCurrentMonData->m_shBORDER1.angle = glGetUniformLocation(prog, "angle");
m_RenderData.pCurrentMonData->m_bShadersInitialized = true;
@ -804,7 +806,7 @@ void pushVert2D(float x, float y, float* arr, int& counter, wlr_box* box) {
counter++;
}
void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CGradientValueData& grad, int round, float a) {
RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!");
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
@ -819,27 +821,13 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
int scaledBorderSize = *PBORDERSIZE * m_RenderData.pMonitor->scale;
if (round < 1) {
// zero rounding, just lines
wlr_box borderbox = {box->x - scaledBorderSize, box->y - scaledBorderSize, scaledBorderSize, box->height + 2 * scaledBorderSize};
renderRect(&borderbox, col, 0); // left
borderbox = {box->x, box->y - (int)scaledBorderSize, box->width + (int)scaledBorderSize, (int)scaledBorderSize};
renderRect(&borderbox, col, 0); // top
borderbox = {box->x + box->width, box->y, (int)scaledBorderSize, box->height + (int)scaledBorderSize};
renderRect(&borderbox, col, 0); // right
borderbox = {box->x, box->y + box->height, box->width, (int)scaledBorderSize};
renderRect(&borderbox, col, 0); // bottom
return;
}
// adjust box
box->x -= scaledBorderSize;
box->y -= scaledBorderSize;
box->width += 2 * scaledBorderSize;
box->height += 2 * scaledBorderSize;
round += scaledBorderSize;
round += round == 0 ? 0 : scaledBorderSize;
float matrix[9];
wlr_matrix_project_box(matrix, box, wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
@ -858,7 +846,19 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
wlr_matrix_transpose(glMatrix, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBORDER1.proj, 1, GL_FALSE, glMatrix);
#endif
glUniform4f(m_RenderData.pCurrentMonData->m_shBORDER1.color, col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f);
// TODO: make gradients already in 0 ... 1 and just pass vec.data(), alpha in shader
float* gradientValues = (float*)malloc(sizeof(float) * grad.m_vColors.size() * 4);
for (size_t i = 0; i < grad.m_vColors.size(); ++i) {
gradientValues[i * 4] = grad.m_vColors[i].r / 255.f;
gradientValues[i * 4 + 1] = grad.m_vColors[i].g / 255.f;
gradientValues[i * 4 + 2] = grad.m_vColors[i].b / 255.f;
gradientValues[i * 4 + 3] = grad.m_vColors[i].a / 255.f * a;
}
glUniform4fv(m_RenderData.pCurrentMonData->m_shBORDER1.gradient, grad.m_vColors.size(), gradientValues);
glUniform1i(m_RenderData.pCurrentMonData->m_shBORDER1.gradientLength, grad.m_vColors.size());
glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.angle, grad.m_fAngle);
wlr_box transformedBox;
wlr_box_transform(&transformedBox, box, wlr_output_transform_invert(m_RenderData.pMonitor->transform),
@ -906,6 +906,14 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
glDisableVertexAttribArray(m_RenderData.pCurrentMonData->m_shBORDER1.texAttrib);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
free(gradientValues);
// fix back box
box->x += scaledBorderSize;
box->y += scaledBorderSize;
box->width -= 2 * scaledBorderSize;
box->height -= 2 * scaledBorderSize;
}
void CHyprOpenGLImpl::makeRawWindowSnapshot(CWindow* pWindow, CFramebuffer* pFramebuffer) {

View file

@ -68,6 +68,8 @@ struct SCurrentRenderData {
wlr_box clipBox = {};
};
class CGradientValueData;
class CHyprOpenGLImpl {
public:
@ -82,7 +84,7 @@ public:
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false, bool allowCustomUV = false);
void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0);
void renderRoundedShadow(wlr_box*, int round, int range, float a = 1.0);
void renderBorder(wlr_box*, const CColor&, int round);
void renderBorder(wlr_box*, const CGradientValueData&, int round, float a = 1.0);
void makeWindowSnapshot(CWindow*);
void makeRawWindowSnapshot(CWindow*, CFramebuffer*);

View file

@ -300,14 +300,20 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
float rounding = renderdata.dontRound ? 0 : renderdata.rounding == -1 ? *PROUNDING : renderdata.rounding;
rounding *= pMonitor->scale;
auto col = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor.col();
col.a *= renderdata.fadeAlpha * renderdata.alpha / 255.f;
auto grad = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor;
const bool ANIMATED = g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.isBeingAnimated();
float a1 = renderdata.fadeAlpha * renderdata.alpha / 255.f * (ANIMATED ? g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.fl() : 1.f);
wlr_box windowBox = {renderdata.x - pMonitor->vecPosition.x, renderdata.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h};
scaleBox(&windowBox, pMonitor->scale);
g_pHyprOpenGL->renderBorder(&windowBox, col, rounding);
g_pHyprOpenGL->renderBorder(&windowBox, grad, rounding, a1);
if (ANIMATED) {
float a2 = 1.f - a1;
g_pHyprOpenGL->renderBorder(&windowBox, g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColorPrevious, rounding, a2);
}
}
}

View file

@ -32,6 +32,10 @@ public:
GLint applyTint;
GLint tint;
GLint gradient;
GLint gradientLength;
GLint angle;
GLint getUniformLocation(const std::string&);
private:

View file

@ -14,12 +14,28 @@ uniform float radius;
uniform float thick;
uniform int primitiveMultisample;
uniform vec4 gradient[10];
uniform int gradientLength;
uniform float angle;
vec4 getColorForCoord(vec2 normalizedCoord) {
if (gradientLength < 2)
return gradient[0];
float sine = sin(angle);
float progress = (normalizedCoord[1] * sine + normalizedCoord[0] * (1.0 - sine)) * float(gradientLength - 1);
int bottom = int(floor(progress));
int top = bottom + 1;
return gradient[top] * (progress - float(bottom)) + gradient[bottom] * (float(top) - progress);
}
void main() {
highp vec2 pixCoord = vec2(gl_FragCoord);
vec2 originalPixCoord = fullSize * v_texcoord;
vec4 pixColor = v_color;
vec4 pixColor = getColorForCoord(v_texcoord);
bool done = false;
@ -27,7 +43,7 @@ void main() {
pixCoord *= vec2(lessThan(pixCoord, vec2(0.0))) * -2.0 + 1.0;
pixCoord -= fullSize * 0.5 - radius;
if (min(pixCoord.x, pixCoord.y) > 0.0) {
if (min(pixCoord.x, pixCoord.y) > 0.0 && radius > 0.0) {
float dist = length(pixCoord);