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https://github.com/hyprwm/Hyprland
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fix crash in event manager on hangup
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3a27ef5e12
commit
0d7d7a970d
2 changed files with 23 additions and 4 deletions
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@ -18,6 +18,23 @@
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CEventManager::CEventManager() {
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}
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int fdHandleWrite(int fd, uint32_t mask, void* data) {
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if (mask & WL_EVENT_ERROR || mask & WL_EVENT_HANGUP) {
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// remove, hanged up
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const auto ACCEPTEDFDS = (std::deque<std::pair<int, wl_event_source*>>*)data;
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for (auto it = ACCEPTEDFDS->begin(); it != ACCEPTEDFDS->end(); ) {
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if (it->first == fd) {
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wl_event_source_remove(it->second); // remove this fd listener
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it = ACCEPTEDFDS->erase(it);
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} else {
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it++;
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}
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}
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}
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return 0;
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}
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void CEventManager::startThread() {
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m_tThread = std::thread([&]() {
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const auto SOCKET = socket(AF_UNIX, SOCK_STREAM, 0);
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@ -46,12 +63,14 @@ void CEventManager::startThread() {
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if (ACCEPTEDCONNECTION > 0) {
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// new connection!
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m_dAcceptedSocketFDs.push_back(ACCEPTEDCONNECTION);
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int flagsNew = fcntl(ACCEPTEDCONNECTION, F_GETFL, 0);
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fcntl(ACCEPTEDCONNECTION, F_SETFL, flagsNew | O_NONBLOCK);
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Debug::log(LOG, "Socket 2 accepted a new client at FD %d", ACCEPTEDCONNECTION);
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// add to event loop so we can close it when we need to
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m_dAcceptedSocketFDs.push_back({ACCEPTEDCONNECTION, wl_event_loop_add_fd(g_pCompositor->m_sWLEventLoop, ACCEPTEDCONNECTION, WL_EVENT_READABLE, fdHandleWrite, &m_dAcceptedSocketFDs)});
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}
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ensureFDsValid();
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@ -68,7 +87,7 @@ void CEventManager::ensureFDsValid() {
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// pong if all FDs valid
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for (auto it = m_dAcceptedSocketFDs.begin(); it != m_dAcceptedSocketFDs.end();) {
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auto sizeRead = recv(*it, &readBuf, 1024, 0);
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auto sizeRead = recv(it->first, &readBuf, 1024, 0);
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if (sizeRead != 0) {
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it++;
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@ -90,7 +109,7 @@ void CEventManager::flushEvents() {
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for (auto& ev : m_dQueuedEvents) {
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std::string eventString = (ev.event + ">>" + ev.data).substr(0, 1022) + "\n";
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for (auto& fd : m_dAcceptedSocketFDs) {
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write(fd, eventString.c_str(), eventString.length());
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write(fd.first, eventString.c_str(), eventString.length());
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}
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}
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@ -31,7 +31,7 @@ private:
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std::mutex eventQueueMutex;
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std::deque<SHyprIPCEvent> m_dQueuedEvents;
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std::deque<int> m_dAcceptedSocketFDs;
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std::deque<std::pair<int, wl_event_source*>> m_dAcceptedSocketFDs;
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};
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inline std::unique_ptr<CEventManager> g_pEventManager;
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