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https://github.com/hyprwm/Hyprland
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minor fullscreen anim fixes
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6d35d642ea
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0e2038fedf
1 changed files with 10 additions and 2 deletions
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@ -76,10 +76,16 @@ bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow, CMonitor* pMonitor) {
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return false;
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// now check if it has the same workspace
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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if (PWORKSPACE->m_iMonitorID == pMonitor->ID) {
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if (!(!PWORKSPACE->m_bHasFullscreenWindow || pWindow->m_bIsFullscreen || (pWindow->m_bIsFloating && pWindow->m_bCreatedOverFullscreen)))
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return false;
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}
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if (pWindow->m_iWorkspaceID == pMonitor->activeWorkspace)
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return true;
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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// if not, check if it maybe is active on a different monitor. vvv might be animation in progress
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if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && PWORKSPACE->m_bForceRendering) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated())))
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return true;
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@ -122,7 +128,9 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(CMonitor* pMonitor, CWor
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continue;
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}
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// found it!
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if (w->m_iWorkspaceID == pMonitor->activeWorkspace && !w->m_bIsFullscreen)
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continue;
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renderWindow(w.get(), pMonitor, time, pWorkspace->m_efFullscreenMode != FULLSCREEN_FULL, RENDER_PASS_ALL);
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pWorkspaceWindow = w.get();
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