From 0f1911a8d4b67a622bb83e86bebd402f3c105f53 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Wed, 14 Jun 2023 13:47:57 +0200 Subject: [PATCH] opengl: fix invalid tex references to tex-less shader --- src/render/OpenGL.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 4599da52..839ea59d 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -158,8 +158,9 @@ void CHyprOpenGLImpl::end() { wlr_box monbox = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y}; if (m_RenderData.mouseZoomFactor != 1.f) { - const auto ZOOMCENTER = m_RenderData.mouseZoomUseMouse ? (g_pInputManager->getMouseCoordsInternal() - m_RenderData.pMonitor->vecPosition) * m_RenderData.pMonitor->scale : - m_RenderData.pMonitor->vecTransformedSize / 2.f; + const auto ZOOMCENTER = m_RenderData.mouseZoomUseMouse ? + (g_pInputManager->getMouseCoordsInternal() - m_RenderData.pMonitor->vecPosition) * m_RenderData.pMonitor->scale : + m_RenderData.pMonitor->vecTransformedSize / 2.f; monbox.x -= ZOOMCENTER.x; monbox.y -= ZOOMCENTER.y; scaleBox(&monbox, m_RenderData.mouseZoomFactor); @@ -477,10 +478,8 @@ void CHyprOpenGLImpl::renderRectWithDamage(wlr_box* box, const CColor& col, pixm glUniform1i(m_RenderData.pCurrentMonData->m_shQUAD.primitiveMultisample, (int)(*PMULTISAMPLEEDGES == 1 && round != 0)); glVertexAttribPointer(m_RenderData.pCurrentMonData->m_shQUAD.posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts); - glVertexAttribPointer(m_RenderData.pCurrentMonData->m_shQUAD.texAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts); glEnableVertexAttribArray(m_RenderData.pCurrentMonData->m_shQUAD.posAttrib); - glEnableVertexAttribArray(m_RenderData.pCurrentMonData->m_shQUAD.texAttrib); if (m_RenderData.clipBox.width != 0 && m_RenderData.clipBox.height != 0) { pixman_region32_t damageClip; @@ -505,7 +504,6 @@ void CHyprOpenGLImpl::renderRectWithDamage(wlr_box* box, const CColor& col, pixm } glDisableVertexAttribArray(m_RenderData.pCurrentMonData->m_shQUAD.posAttrib); - glDisableVertexAttribArray(m_RenderData.pCurrentMonData->m_shQUAD.texAttrib); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); } @@ -1034,7 +1032,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, static auto* const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue; m_bEndFrame = true; // fix transformed const auto SAVEDRENDERMODIF = m_RenderData.renderModif; - m_RenderData.renderModif = {}; // fix shit + m_RenderData.renderModif = {}; // fix shit renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 1.f : a, &damage, 0, false, false, false); m_bEndFrame = false; m_RenderData.renderModif = SAVEDRENDERMODIF;